Parus element - Printable Version +- heRO-Server Forum (https://www.pandoraonline.net/forum) +-- Forum: Game Related (/forumdisplay.php?fid=1) +--- Forum: Suggestions/Questions (/forumdisplay.php?fid=19) +--- Thread: Parus element (/showthread.php?tid=29818) |
RE: Parus element - Bakorzero - 02-07-2018 04:15 PM And then everyone gathers at 1 place happily ever after .... is there any mechanism of map reset in RO ? RE: Parus element - GM-Ciar - 02-07-2018 06:39 PM Maps reset every 5 minutes as long as there's no players on the specified map. Monsters flagged as "boss_monster" on the spawn scripts (Usually MVPs) will not be affected by this. This means that their HP/etc will remain the same after a map resets. As for ranged resists, as I recall, physical skills from mobs are ranged from 4 cells or above, regardless of the skills' natural range. For example: Pneuma will protect you from a Cecil Damon's skills if you're 4 cells from the mob. Less than that, safety wall will save you from the mobs' skills. Magic is always considered ranged. RE: Parus element - GM-Ayu - 02-07-2018 06:44 PM Yup, it's the island aspect of bifrost that makes the Parus map so challenging. I don't remember if the map allows for Intimidate either, and I'm leaning towards "no, it doesn't allow it." RE: Parus element - The Roger - 02-07-2018 06:47 PM Intimidating isnt possible there =_= |