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Snap and Jumping in WoE
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JoryJoe Offline
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Posts: 29
Joined: Mar 2011
Post: #3
RE: Snap and Jumping in WoE

I think you're missing the point. It's more than just being able to hit the emp. It enables you to go through a castle faster, whether you are in the castle already or need to come back after dying, so you can get back to the action much more quickly: defending from others, attacking others, staling enemies, etc.

It also applies to SGs and TKs as well, not just SLs.

Quote:And, as much as I hate this inconsistency too, it was probably implemented through years of trial and error on balancing for pvp in RO, in general. So, I wouldn't touch it since it's quite fine now.

If you're referring to iRO, then not sure about that... I don't there have been changes to classic WoE since 2009 when renewal came along.
(This post was last modified: 05-30-2020 01:43 AM by JoryJoe.)
05-29-2020 10:32 PM
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Messages In This Thread
Snap and Jumping in WoE - JoryJoe - 05-23-2020, 05:00 PM
RE: Snap and Jumping in WoE - Kiwis - 05-27-2020, 01:06 PM
RE: Snap and Jumping in WoE - JoryJoe - 05-29-2020 10:32 PM
RE: Snap and Jumping in WoE - The Roger - 06-04-2020, 12:40 PM
RE: Snap and Jumping in WoE - GM-Ayu - 06-04-2020, 05:33 PM

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