GM-Ayu Wrote:I honestly fail to see the appeal in Gunslinger in any possible way compare to archer family. Whatever the Gunslinger has, someone in the archer family has an extremely similar version of the same thing, only they do it better with less limits except maybe desperado (archer family's approach is simply never giving anything the chance to get that close to begin with.) It's like how the grenade weapons is just a mimic of Arrow Vulcan style, high damage output in one blow with ridiculous natural cooldown.
Of course, the only redeeming factor is how the example comparison was between gunslinger's grenade skills vs a trans ability. Gunslinger is just an inferior sniper/clown/gypsy, but you don't have to grind forever to have a taste of those abilities at the cost of using a weaker version of those type of skills.
(No one mentioned how gunslinger equipments are almost always unique to their class... archer family weapons can somewhat share with rogue if need to. Benefit to trans makes the archer family's defensive equipment being highly flexible since your wool scarfs and tidal shoes fit on every other trans so your precious cards aren't "locked down" to one character.)
well i can see what people see in gs it does seem like their damage output might not be as high as a sniper might be able to get to but i've seen a solo gunslinger go into an emproom and empty it before, pluss they arnt bad pvm tbf the gunslinger/ ninja came out not for people who are playing a game for the first time its more for good experienced players meaning they require good players not regular to be able to play at their best while as ive seen newbies be able to play any of the archer family with ease
Meh well it really all comes down to your choice if your willing to learn to play these classes to their best abilities they are for you