GM-Ayu Wrote:sadly Gravity is kinda forcing everyone of the same class to have little to no room when it comes to skill builds due to all these nerfs to some skills to the point that it's one way or else... really sad.
i dont agree that much with this. its true in some ways but every class has alot of freedom.
-paladin has a ton of builds
-stalker has a ton of builds
-sinx has a few different builds based on EDP or soul breaker which have varying int,vit,agi,str,dex values in itself. the power of soul breaker is severely underrated by most people just because its pretty horrible as a solo character. some people even do EDP crit builds for pvm and emp breaking though its pretty horrible at killing players.
-LK has the typical bowlingbash/frenzy build which only varies slightly in agi and dex but can also do spiral pierce if you want to be a pvm tanker LK since low str can still do decent damage. and it can still hurt a ton with bragi similar to soul breaker.
-prof can choose between vital skills and FS/bolter builds
-high wiz pretty much only varies in skill builds and generally the same stat builds unless youre a pro agi wiz
-clown can vary in skill and int/vit allocations as does gypsy
-sniper generally is all the same since its smart to get the most out of attention concentrate
-priest has alot of different possibilities
-champ are generally based around asura but stat builds can vary depending on if youre woe, pvp, or mvp focused.
even if you focus on woe or pvp or pvm or whatever, there should still be??a good deal of flexibility in the builds that focus on those aspects.
p.s. whitesmith and creator are screwed!