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SVN Bug Report
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JFKH Offline
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Posts: 72
Joined: Jan 2008
Post: #11
RE: SVN Bug Report

Did santa porings get moved from lutie town? Or are the respawns bugged no luck finding any and I've been running all over town.
08-25-2010 03:03 AM
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Edo Offline
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Posts: 8
Joined: Aug 2010
Post: #12
RE: SVN Bug Report

soulink disapear when logging out now?
08-25-2010 07:26 PM
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micer Offline
I Burn Trees
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Posts: 445
Joined: Nov 2008
Post: #13
RE: SVN Bug Report

elemental swords still dont chain bolts properly. it only chains one bolt (e.g. cold bolt -> fire bolt, but it stops at that)

IGNs:
FlySwatter
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Roadkill
Black Hayate
and so on...
08-25-2010 09:39 PM
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Tulwar Offline
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Post: #14
RE: SVN Bug Report

@ GM-Azote. The thief ring + cold heart combo is definitely not working. I used to get 187 aspd with a +10 dagger on a sinx with the combo, before the update. Now I'm down to 179.

I dunno what you tried, but it's noottt working!

Also, if it hasn't been mentioned yet, Lovely Choco Tarts (from Fruit of Love) are no longer restoring SP. -__-

Tulwar: 99/70 Clown - heRO's #1 NOOBTASTIC Clown x]
Parfait!: 90/70 High Priest - The (in)famous Elitist Thug ;]
Fuwa: 99/70 Sniper - Pewpewpew
Axel Almer: 99/70 SinX - Noob AGI Sinx
Vorel: 99/69 Champ - Another Unoriginal Champ
Artist: 99/50 Wizard - Free Nontrans WoE Points ^3^/
(This post was last modified: 08-25-2010 09:59 PM by Tulwar.)
08-25-2010 09:58 PM
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Former-GM-Circe Offline
Thank you, all. <3
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Post: #15
RE: SVN Bug Report

Tried Cold Heart + Thief Ring combo with both a +10 knife and a +10 katar.
Only ASPD increase at 99 all stats (total, due to job level 1, though it does not seem to change much at job 70, and especially nowhere near the old bonus), apart from increase given from the +3 Agi given by the Cold Heart, was a +1 to flat ASPD.
At +8 refine and 99 all stats, it becomes a +0.
The script is actually for the refine rate of the weapon, divided by two.

However, players on other servers have also brought this up, and a lot seem to thing it is not a flat 5 (5, due to the script only being half of the max refine) ASPD increase at +10, or even a flat 5% ASPS increase to total ASPD, but only a 5% increase to a certain part of the ASPD formula.
The difference does become more apparent the lower your ASPD is. What is a 1 ASPD difference at 99 all stats a 2 diffence at 9 all stats, both at a +10 refine.
At 1 allstats, it is a 3 ASPD difference.


An admin on another server posted this in explanation:
Aoi Wrote:[Image: 62d100700157832591d0cb722dbeeda6.gif]
WD: Weapon Delay
SM: Speed Modifier


Ex: Assassin with 100 AGI and 1 DEX using one dagger. No SM.
ASPD: 200 - 29.9 * 1 = 170.1

Ex 2: Assassin with 100 AGI and 1 DEX using one dagger. 5% SM.
ASPD: 200 - 29.9 * 0.95 = 171.595

The reason you don't see much of a change with 5% ASPD increase is because you're not changing the ASPD you see in the status window by 5%, you're changing part of the formula. In this case the 5% is only affecting the number 29.9.

This also means that with more AGI and DEX, 5% increase becomes worse than before. With high AGI and DEX, the number 29.9 would be even lower.

These results don't seem to show exactly what the ingame status window is showing, but it should at least explain why 5% doesn't really show up.

As to how accurate it is, I can't personally atest to. I do know, however, through my own testing, that the lower the original ASPD, the more of a bonus you get, but at no stage does it reach the 5 flat increase(remember, item script is refinerateoftherigthhand/2) that people expect, nor the 10 flat increase that used to be experienced by players.


Edit: Ex-GM Ayu informs me the our last SVN's item script was made by her, to her interpretation of the description at that point in time, and it is safe to say that the combo effect of this SVN is now the official one.

Gone! Thanks for the memories.
<333

08-25-2010 11:47 PM
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Nero Offline
Ribbity Ribbit Mc Ribbit
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Posts: 514
Joined: Apr 2010
Post: #16
RE: SVN Bug Report

Nevermind.

[Image: ejeglv.jpg]
Arukei Wrote:And NeRO hanging above a shark infested pool. >:c
[Image: 121dht5.jpg]
Some Things You Just Can't Explain.

Am back.... as lord of AFK
(This post was last modified: 08-27-2010 12:53 AM by Nero.)
08-27-2010 12:40 AM
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Hiroishime Offline
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Post: #17
RE: SVN Bug Report

cursed helm doesnt add weight

^____________________________^ /derp
08-27-2010 12:55 AM
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Former-GM-Circe Offline
Thank you, all. <3
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Post: #18
RE:??SVN Bug Report

Hiroishime Wrote:cursed helm doesnt add weight

This was reported to me preSVN, I'm guessing the fix wasn't put into the SVN files. Hectic times.
Should be soon. Icon_smile

Gone! Thanks for the memories.
<333

08-27-2010 01:02 AM
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Fyrus Carmin Offline
The aura is with me !
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Posts: 870
Joined: Oct 2008
Post: #19
RE: SVN Bug Report

Didn't Wanderer activate when you attack ? Besides, it carry the monster with you.
And maybe you need the full set first.

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[Image: sansre3o.png]
Quote:Note that any GM activity including monster summoning and mass carnage of players can be considered trolling (however, this can be disguised as an "event")
(This post was last modified: 08-27-2010 01:14 PM by Fyrus Carmin.)
08-27-2010 01:13 PM
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Shinibu Offline
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Posts: 510
Joined: Jul 2009
Post: #20
RE: SVN Bug Report

Giganto Axe randomly lowers your attack speed.??I will use it, to get 183 atk speed, then randomly my atk speed will become 176 and the only way to fix is to unequip weapon.??Which destroys endow.

Problem 2:

When trying to brew today, MC only made my int and dex 99 exact regardless of equips. They used to be around the 120 range. Is that permanent?
(This post was last modified: 08-27-2010 05:58 PM by Shinibu.)
08-27-2010 04:36 PM
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