Difference between revisions of "ToH Item Trial"

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(ToH Thanatos)
(Monster Data)
Line 72: Line 72:
 
|Maxmatk=104
 
|Maxmatk=104
 
|Pet=Not available.
 
|Pet=Not available.
|Tips=None.
+
|Tips=Probably the easiest monster to deal with in this map, therefore this monster should not be a problem. ToH Baphomet should one of the player's main priority to hunt if Goat Cheese is needed as Goat Milk drops at a high chance.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Skills=*Dark Soul Strike Lv7, Any - After Body Relocation is used @ Target, 0.5sec cast time, 10sec cast delay, 100% chance, uninterruptible.
 
|Skills=*Dark Soul Strike Lv7, Any - After Body Relocation is used @ Target, 0.5sec cast time, 10sec cast delay, 100% chance, uninterruptible.
Line 120: Line 120:
 
|Maxmatk=104
 
|Maxmatk=104
 
|Pet=Not available.
 
|Pet=Not available.
|Skills=Brandish Spear, Hammer Fall, Stun Attack.
+
|Skills=*Stun Attack Lv7, Chase - Always @Target, instant cast time, 5sec cast delay, 20% chance.
 +
*Hammer Fall Lv5, Chase - Always @Target, 0.5sec cast time, 10sec cast delay, 20% chance, uninterruptible.
 +
*Hammer Fall Lv5, Attack - Always @Target, 0.5sec cast time, 10sec cast delay, 10% chance, uninterruptible.
 +
*Brandish Spear Lv5, Attack - Always @Target, instant cast time, 10 sec cast delay, 10 % chance.
 
|Drops=*Red Cape 100%
 
|Drops=*Red Cape 100%
 
*Piece of Armor 75%
 
*Piece of Armor 75%
Line 163: Line 166:
 
|Maxmatk=414
 
|Maxmatk=414
 
|Tips=None.
 
|Tips=None.
|Pet=Not available.
+
|Pet=Its high INT along with strong magic attacks are things to watch out for. Meteor Storm can be easily avoided if ToH Ifrit is killed while being kited but beware of its capability to induce Stun.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
|Skills=Meteor Storm, Fire Ball.
+
|Skills=*Meteor Storm Lv5, Attack - Always @Target, 1sec cast time, 10sec cast delay, 20% chance, uninterruptible.
 +
*Fireball Lv10, Chase - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
 
|Drops=*Fire Orb 100%
 
|Drops=*Fire Orb 100%
 
*Hair on Fire 60%
 
*Hair on Fire 60%
Line 208: Line 212:
 
|Maxmatk=234
 
|Maxmatk=234
 
|Pet=Not available.
 
|Pet=Not available.
|Tips=None.
+
|Tips=If possible, this should be killed as fast as possible with a Wind elemental weapon or ammunition to avoid Freeze mayhem should the player not bring Freeze immunity.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
|Skills= Frost Diver, Storm Gust.
+
|Skills=*Storm Gust Lv5, Attack - Always @Target, 1sec cast time, 10sec cast delay, 20% chance, uninterruptible.
 +
*Frost Diver Lv10, Chase - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
 
|Drops=*Cold Breath 100%
 
|Drops=*Cold Breath 100%
 
*Blue Elixir 27%
 
*Blue Elixir 27%
Line 253: Line 258:
 
|Maxmatk=500
 
|Maxmatk=500
 
|Pet=Not available.
 
|Pet=Not available.
 +
|Tips=It is generally best to maintain a good distance when killing it if the killing method is via long-range physical attacks such as Falcon Assault, Double Strafing and Spiral Spear to avoid being silenced. Alternatively, players can bring Green Potions or silence immunity to get handle silence. If ToH Bacsojin is near other targets, consider killing it first as it has the capability to heal ally monsters for more than 2,000HP with its high INT and maxed Heal level.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
|Skills=Lex Divina, Heal.
+
|Skills=*Lex Divina Lv3, Any - When long range physically attacked @ Target, instant cast time, 4sec cast delay, 25% chance.
 +
*Heal Lv10, Any - HP below 80% @Self, instant cast time, 4 sec cast delay, 100% chance.
 +
*Heal Lv10, Any - Ally HP below 99% @Ally, instant cast time, 4 sec cast delay, 100% chance.
 
|Drops=*Silk Shawl 90%
 
|Drops=*Silk Shawl 90%
 
*Flower of Lady 33%
 
*Flower of Lady 33%
Line 298: Line 306:
 
|Minmatk=11
 
|Minmatk=11
 
|Maxmatk=14
 
|Maxmatk=14
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
+
|Tips=Magic users might have trouble dealing with this as Anti Magic may have 100% uptime due to lasting 30 seconds and is refreshed every 10 seconds at 10% chance, on top of its already high MDef. It is advised to bring Staff of Piercing or Necromancer-carded weapon to deal with its high MDef, while keeping this away from nearby ToH Bacsojins to avoid them from healing this mob.
|Skills= Anti-Magic, Stone Curse.
+
|Mode=Can Attack, Can Move, Passive, Cast Sensor.  
 +
|Skills=*Anti Magic Lv2, Any - Always @Self, instant cast time, 10sec cast delay, 10% chance.
 +
*Stone Curse Lv10, Attack - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
 +
*Stone Curse Lv10, Chase - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
 
|Drops=*Purple Gem 90%
 
|Drops=*Purple Gem 90%
 
*Hypnotic Glasses 45%
 
*Hypnotic Glasses 45%
Line 342: Line 353:
 
|Maxmatk=150
 
|Maxmatk=150
 
|Pet=Not available.
 
|Pet=Not available.
|Tips=None.
+
|Tips=If it's being killed from afar, then it's best to find a way to kill it as fast as possible as its uninterruptible Water Ball level 3 can be a menacing force even with 50 Int on dry land!
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
|Skills=Decrease Agility, Water Ball.
+
|Skills=*Water Ball Lv2, Attack - Always @Target, 1sec cast time, 10sec cast delay, 10% chance, interruptible.
 +
*Water Ball Lv3, Chase - Always @Target, 0.1sec cast time, 10sec cast delay, 20% chance, uninterruptible.
 +
*Decrease Agility Lv5, Chase - Always @Target, 0.5sec cast time, 10sec cast delay, 30% chance, uninterruptible.
 
|Drops=*Coin of Gold 90%
 
|Drops=*Coin of Gold 90%
 
*Pirate Treasure Chest 45%
 
*Pirate Treasure Chest 45%
Line 385: Line 398:
 
|Flee95=255
 
|Flee95=255
 
|Pet=Not available.
 
|Pet=Not available.
|Tips=None.
+
|Tips=Physical attackers are advised to deal normal auto-attacks to ToH Turtle General a few times before spamming skills to undo its Mirror Image, as any physical attacks will miss when Mirror Image is up.
 
|Minmatk=11
 
|Minmatk=11
 
|Maxmatk=14
 
|Maxmatk=14
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
 
|Mode=Can Attack, Can Move, Passive, Cast Sensor.
|Skills=Mirror Image.
+
|Skills=*Mirror Image Lv3, Any - Always @Self, instant cast time, 10sec cast time, 100% chance.
 
|Drops=*Turtle Carapace 100%
 
|Drops=*Turtle Carapace 100%
 
*Green Elixir 27%
 
*Green Elixir 27%

Revision as of 15:35, 27 July 2017

NPC Data

Locations

ToHItemHuntMap.jpg


Item Lists

Black Armor Fancy Robe Magic Necklace Moon Jewel Smelly Cheese
  • 8 Piece of Armor (Thanatos, 75%)


  • 6 Silk Shawl (Bascojin, 90%)
  • 2 Blue Elixir (Garm, 27%)
  • 2 Green Elixir (Turtle General, 27%)
  • 4 Purple Gem (Tao Gunka, 90%)
  • 2 Blue Hair Lock (Thanatos, 12%)
  • 1 Esoteric Symbol (Tao Gunka, 9%)
  • 5 Coin of Gold (Drake, 90%)
  • 2 Lunar Emblem (Garm, 12%)
  • 1 Star Emblem (Bascojin, 9%)
  • 5 Goat Milk (Baphomet, 90%)


Monster Data

ToH Baphomet

ToH Baphomet HP 5680 ATK 322~554 MATK 65~104 Level 60
Baphomet.gif
Def 25 MDef 15 Race Demon STR 1
Exp 500 Job Exp 500 Element Dark 3 AGI 50
MVP Exp 0 ASPD 0.479atk/s Size Large VIT 30
Speed 100 Stunlock Delay 0.276s Attack Range 1 INT 40
Flee 110 Hit 210 Spell Range 13 DEX 150
#2601 Flee (95%) 285 Hit (100%) 130 Sight Range 15 LUK 1
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Dark Soul Strike Lv7, Any - After Body Relocation is used @ Target, 0.5sec cast time, 10sec cast delay, 100% chance, uninterruptible.
  • Dark Soul Strike Lv7, Attack - Always @ Target, 0.5sec cast time, 10sec cast delay, 10% chance, uninterruptible.
Drops
  • Goat Skin 100%
  • Goat Milk 90%
  • Demonic Horn 30%
MVP Drops

None.

Strategy

Probably the easiest monster to deal with in this map, therefore this monster should not be a problem. ToH Baphomet should one of the player's main priority to hunt if Goat Cheese is needed as Goat Milk drops at a high chance.

Note

Oddly enough, ToH Baphomet has an entry of Dark Soul Strike made to be casted after it uses Body Relocation, a skill which it does not even have. Due to this, that entry of Dark Soul Strike will never function. This is theorized to be a remnant of a previous ToH Baphomet version or a remnant of the original Baphomet itself left on this version of ToH Baphomet due to an oversight by the developer.


ToH Thanatos

ToH Thanatos HP 5426 ATK 381~548 MATK 65~104 Level 60
Thanatos.gif
Def 20 MDef 20 Race Demon STR 1
Exp 500 Job Exp 500 Element Ghost 3 AGI 30
MVP Exp 0 ASPD 0.812atk/s Size Medium VIT 50
Speed 130 Stunlock Delay 0.254s Attack Range 1 INT 70
Flee 90 Hit 200 Spell Range 13 DEX 140
#1708 Flee (95%) 275 Hit (100%) 110 Sight Range 15 LUK 1
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Stun Attack Lv7, Chase - Always @Target, instant cast time, 5sec cast delay, 20% chance.
  • Hammer Fall Lv5, Chase - Always @Target, 0.5sec cast time, 10sec cast delay, 20% chance, uninterruptible.
  • Hammer Fall Lv5, Attack - Always @Target, 0.5sec cast time, 10sec cast delay, 10% chance, uninterruptible.
  • Brandish Spear Lv5, Attack - Always @Target, instant cast time, 10 sec cast delay, 10 % chance.
Drops
  • Red Cape 100%
  • Piece of Armor 75%
  • Blue Hair Lock 12%
MVP Drops

None.

Strategy

Due to its Ghost 3 property, it is highly crucial to bring a ghost elemental weapon or ghost elemental ammunition if players were to hunt ToH Thanatos. Caution is advised as ToH Thanatos has the ability to stun if fought in melee range.

Note

None.


ToH Ifrit

ToH Ifrit HP 5700 ATK 205~340 MATK 234~414 Level 60
Ifrit.gif
Def 27 MDef 13 Race Formless STR 1
Exp 500 Job Exp 500 Element Fire 3 AGI 60
MVP Exp 0 ASPD 1.678atk/s Size Large VIT 25
Speed 130 Stunlock Delay 0.26s Attack Range 1 INT 90
Flee 120 Hit 200 Spell Range 13 DEX 140
#2603 Flee (95%) 275 Hit (100%) 140 Sight Range 15 LUK 1
Pet Availability

Its high INT along with strong magic attacks are things to watch out for. Meteor Storm can be easily avoided if ToH Ifrit is killed while being kited but beware of its capability to induce Stun.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Meteor Storm Lv5, Attack - Always @Target, 1sec cast time, 10sec cast delay, 20% chance, uninterruptible.
  • Fireball Lv10, Chase - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
Drops
  • Fire Orb 100%
  • Hair on Fire 60%
  • Genie's Lamp 18%
MVP Drops

None.

Strategy

None.

Note

None.


ToH Garm

ToH Garm HP 4970 ATK 290~550 MATK 146~234 Level 60
Garm.gif
Def 25 MDef 15 Race Beast/Brute STR 1
Exp 500 Job Exp 500 Element Water 3 AGI 50
MVP Exp 0 ASPD 1.092atk/s Size Large VIT 40
Speed 200 Stunlock Delay 0.236s Attack Range 1 INT 65
Flee 110 Hit 150 Spell Range 13 DEX 90
#2604 Flee (95%) 225 Hit (100%) 130 Sight Range 15 LUK 1
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Storm Gust Lv5, Attack - Always @Target, 1sec cast time, 10sec cast delay, 20% chance, uninterruptible.
  • Frost Diver Lv10, Chase - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
Drops
  • Cold Breath 100%
  • Blue Elixir 27%
  • Lunar Emblem 12%
MVP Drops

None.

Strategy

If possible, this should be killed as fast as possible with a Wind elemental weapon or ammunition to avoid Freeze mayhem should the player not bring Freeze immunity.

Note

None.


ToH Bacsojin

ToH Bacsojin HP 4532 ATK 286~612 MATK 296~500 Level 60
Bacsojin.gif
Def 15 MDef 25 Race Demi-Human STR 1
Exp 500 Job Exp 500 Element Wind 3 AGI 20
MVP Exp 0 ASPD 0.651atk/s Size Small VIT 40
Speed 150 Stunlock Delay 0.28s Attack Range 1 INT 100
Flee 80 Hit 110 Spell Range 13 DEX 40
#2605 Flee (95%) 185 Hit (100%) 100 Sight Range 15 LUK 1
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Lex Divina Lv3, Any - When long range physically attacked @ Target, instant cast time, 4sec cast delay, 25% chance.
  • Heal Lv10, Any - HP below 80% @Self, instant cast time, 4 sec cast delay, 100% chance.
  • Heal Lv10, Any - Ally HP below 99% @Ally, instant cast time, 4 sec cast delay, 100% chance.
Drops
  • Silk Shawl 90%
  • Flower of Lady 33%
  • Star Emblem 9%
MVP Drops

None.

Strategy

It is generally best to maintain a good distance when killing it if the killing method is via long-range physical attacks such as Falcon Assault, Double Strafing and Spiral Spear to avoid being silenced. Alternatively, players can bring Green Potions or silence immunity to get handle silence. If ToH Bacsojin is near other targets, consider killing it first as it has the capability to heal ally monsters for more than 2,000HP with its high INT and maxed Heal level.

Note

None.


ToH Tao Gunka

ToH Toa Gunka HP 4930 ATK 345~577 MATK 11~14 Level 60
Tao Gunka.gif
Def 0 MDef 40 Race Demon STR 1
Exp 500 Job Exp 500 Element Neutral 3 AGI 20
MVP Exp 0 ASPD 1.238atk/s Size Small VIT 78
Speed 150 Stunlock Delay 0.144s Attack Range 1 INT 10
Flee 80 Hit 160 Spell Range 13 DEX 100
#2606 Flee (95%) 235 Hit (100%) 100 Sight Range 15 LUK 1
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Anti Magic Lv2, Any - Always @Self, instant cast time, 10sec cast delay, 10% chance.
  • Stone Curse Lv10, Attack - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
  • Stone Curse Lv10, Chase - Always @Target, 0.5sec cast time, 5sec cast delay, 20% chance, uninterruptible.
Drops
  • Purple Gem 90%
  • Hypnotic Glasses 45%
  • Esoteric Symbol 9%
MVP Drops

None.

Strategy

Magic users might have trouble dealing with this as Anti Magic may have 100% uptime due to lasting 30 seconds and is refreshed every 10 seconds at 10% chance, on top of its already high MDef. It is advised to bring Staff of Piercing or Necromancer-carded weapon to deal with its high MDef, while keeping this away from nearby ToH Bacsojins to avoid them from healing this mob.

Note

None.


ToH Drake

ToH Drake HP 5766 ATK 280~510 MATK 99~150 Level 60
Drake.gif
Def 18 MDef 22 Race Undead STR 1
Exp 500 Job Exp 500 Element Undead 3 AGI 20
MVP Exp 0 ASPD 1.064atk/s Size Medium VIT 40
Speed 400 Stunlock Delay 0.26s Attack Range 1 INT 50
Flee 110 Hit 180 Spell Range 13 DEX 120
#2607 Flee (95%) 255 Hit (100%) 130 Sight Range 15 LUK 1
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Water Ball Lv2, Attack - Always @Target, 1sec cast time, 10sec cast delay, 10% chance, interruptible.
  • Water Ball Lv3, Chase - Always @Target, 0.1sec cast time, 10sec cast delay, 20% chance, uninterruptible.
  • Decrease Agility Lv5, Chase - Always @Target, 0.5sec cast time, 10sec cast delay, 30% chance, uninterruptible.
Drops
  • Coin of Gold 90%
  • Pirate Treasure Chest 45%
  • Captain Boots 9%
MVP Drops

None.

Strategy

If it's being killed from afar, then it's best to find a way to kill it as fast as possible as its uninterruptible Water Ball level 3 can be a menacing force even with 50 Int on dry land!

Note

None.


ToH Turtle General

ToH Turtle General HP 5007 ATK 343~547 MATK 11~14 Level 60
Turtle General.gif
Def 40 MDef 0 Race Brute STR 1
Exp 500 Job Exp 500 Element Earth 3 AGI 10
MVP Exp 0 ASPD 0.526atk/s Size Medium VIT 60
Speed 150 Stunlock Delay 0.5s Attack Range 1 INT 10
Flee 70 Hit 180 Spell Range 13 DEX 120
#2608 Flee (95%) 255 Hit (100%) 90 Sight Range 15 LUK 100
Pet Availability

Not available.

Mode

Can Attack, Can Move, Passive, Cast Sensor.

Skills
  • Mirror Image Lv3, Any - Always @Self, instant cast time, 10sec cast time, 100% chance.
Drops
  • Turtle Carapace 100%
  • Green Elixir 27%
  • White Moustache 15%
MVP Drops

None.

Strategy

Physical attackers are advised to deal normal auto-attacks to ToH Turtle General a few times before spamming skills to undo its Mirror Image, as any physical attacks will miss when Mirror Image is up.

Note

None.