Difference between revisions of "Template:Skill Info"
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{|class="infobox" style="width:30em;" | {|class="infobox" style="width:30em;" | ||
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− | ! colspan=2 style="background:# | + | ! colspan=2 style="background:#CCCCCC; font-size:130%;" | {{PAGENAME}} |
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| style="width:10em;" | '''Type:''' || {{{type}}} Skill | | style="width:10em;" | '''Type:''' || {{{type}}} Skill | ||
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{{!}} '''Target:''' {{!}}{{!}} {{{target}}} | {{!}} '''Target:''' {{!}}{{!}} {{{target}}} | ||
{{!}}- }} | {{!}}- }} | ||
− | {{!}} '''Range:''' {{!}}{{!}} | + | {{!}} '''Range:''' {{!}}{{!}} {{{range}}} |
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{{!}}- }} | {{!}}- }} | ||
{{!}} '''Knock Back:''' {{!}}{{!}} {{{knock}}} cells | {{!}} '''Knock Back:''' {{!}}{{!}} {{{knock}}} cells | ||
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{{!}} '''{{Colorlink|black|Area of Effect|Area of Effect}}:''' {{!}}{{!}} {{{area}}} | {{!}} '''{{Colorlink|black|Area of Effect|Area of Effect}}:''' {{!}}{{!}} {{{area}}} | ||
{{!}}- }} | {{!}}- }} | ||
− | {{!}} '''{{Colorlink|black|Element|Property}}:''' {{!}}{{!}} | + | {{!}} '''{{Colorlink|black|Element|Property}}:''' {{!}}{{!}} {{{element}}} |
{{!}}- }} | {{!}}- }} | ||
{{!}} '''{{Colorlink|black|Status Effects|Status}}:''' {{!}}{{!}} {{{status}}} | {{!}} '''{{Colorlink|black|Status Effects|Status}}:''' {{!}}{{!}} {{{status}}} | ||
{{!}}- }} | {{!}}- }} | ||
{{!}} '''Catalyst:''' {{!}}{{!}} {{{catalyst}}} | {{!}} '''Catalyst:''' {{!}}{{!}} {{{catalyst}}} | ||
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{{!}}- }} | {{!}}- }} | ||
{{!}} '''{{Colorlink|black|Ammunition|Ammunition}}:''' {{!}}{{!}} {{{ammo}}} | {{!}} '''{{Colorlink|black|Ammunition|Ammunition}}:''' {{!}}{{!}} {{{ammo}}} | ||
{{!}}- }} | {{!}}- }} | ||
− | {{!}} '''{{Colorlink|black|Weapons|Weapon}}:''' {{!}}{{!}} | + | {{!}} '''{{Colorlink|black|Weapons|Weapon}}:''' {{!}}{{!}} {{{weapon}}} |
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{{!}}- }} | {{!}}- }} | ||
− | + | {{!}} '''Pre-requisite Skills:''' {{!}}{{!}} {{{prereqs}}} | |
− | {{!}}- | + | {{!}}- }} |
− | {{!}} | + | |
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− | {{!}}- | + | |
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|}</includeonly><noinclude>__NOTOC__ | |}</includeonly><noinclude>__NOTOC__ | ||
{| class="infobox" style="width:30em;" | {| class="infobox" style="width:30em;" | ||
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| '''Range:''' || {{{range}}} cells | | '''Range:''' || {{{range}}} cells | ||
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| '''Knock Back:''' || {{{knock}}} cells | | '''Knock Back:''' || {{{knock}}} cells | ||
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| '''{{Colorlink|black|Area of Effect|Area of Effect}}:''' || {{{area}}} | | '''{{Colorlink|black|Area of Effect|Area of Effect}}:''' || {{{area}}} | ||
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− | | '''{{Colorlink|black|Element|Property}}:''' || | + | | '''{{Colorlink|black|Element|Property}}:''' || {{{element}}} |
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| '''{{Colorlink|black|Status Effects|Status}}:''' || {{{status}}} | | '''{{Colorlink|black|Status Effects|Status}}:''' || {{{status}}} | ||
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| '''{{Colorlink|black|Ammunition|Ammunition}}:''' || {{{ammo}}} | | '''{{Colorlink|black|Ammunition|Ammunition}}:''' || {{{ammo}}} | ||
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− | | '''{{Colorlink|black|Weapons|Weapon}}:''' || | + | | '''{{Colorlink|black|Weapons|Weapon}}:''' || {{{weapon}}} |
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− | | ''' | + | | '''Pre-requisites:''' || {{{prereqs}}} |
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|} | |} | ||
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand. | This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand. | ||
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==Usage== | ==Usage== | ||
<pre>{{Skill Info | <pre>{{Skill Info | ||
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|type= | |type= | ||
|levels= | |levels= | ||
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|target= | |target= | ||
|range= | |range= | ||
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|area= | |area= | ||
|knock= | |knock= | ||
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|status= | |status= | ||
|catalyst= | |catalyst= | ||
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|ammo= | |ammo= | ||
|weapon= | |weapon= | ||
|weapon2= | |weapon2= | ||
|weapon3= | |weapon3= | ||
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}}</pre> | }}</pre> | ||
Remember to erase the empty fields. | Remember to erase the empty fields. | ||
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===Mandatory Fields=== | ===Mandatory Fields=== | ||
{| class=wikitable | {| class=wikitable | ||
− | ! Field !! Description | + | ! Field !! Description |
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! type | ! type | ||
− | | Main type of the skill. Values | + | | Main type of the skill. Values should be "Active", "Passive", "Offensive", "Supportive" or a mix of when appropriate |
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|- | |- | ||
! levels | ! levels | ||
| Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: "5, selectable" | | Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: "5, selectable" | ||
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! prereqs | ! prereqs | ||
− | | | + | | Informational sentence about what is required to learn this skill |
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! quest | ! quest | ||
| Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}. | | Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}. | ||
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− | ! | + | ! Field !! Description |
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! spcost | ! spcost | ||
| SP Cost required to initiate the skill. | | SP Cost required to initiate the skill. | ||
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! hpcost | ! hpcost | ||
| HP Cost required to initiate the skill. | | HP Cost required to initiate the skill. | ||
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! time | ! time | ||
| Cast Time ("5 seconds", etc), only if any. | | Cast Time ("5 seconds", etc), only if any. | ||
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! delay | ! delay | ||
| Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), Only if any. | | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), Only if any. | ||
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! duration | ! duration | ||
| Lasting time of the skill/skill's effect ("30 seconds", "1 minute", etc). | | Lasting time of the skill/skill's effect ("30 seconds", "1 minute", etc). | ||
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! target | ! target | ||
| Target (Self, party, enemy, etc). | | Target (Self, party, enemy, etc). | ||
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! range | ! range | ||
| Range (Melee, Magic, 3, 4, etc). | | Range (Melee, Magic, 3, 4, etc). | ||
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! area | ! area | ||
| Area of Effect (3x3, 7x7, etc). | | Area of Effect (3x3, 7x7, etc). | ||
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! knock | ! knock | ||
| Knock Back push amount (2, 7, etc). | | Knock Back push amount (2, 7, etc). | ||
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! element | ! element | ||
− | | Primary property, if applicable ("Water", "Holy", "Neutral", etc). | + | | Primary property, if applicable ("Water", "Holy", "Neutral", etc). Use "None" otherwise. |
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! status | ! status | ||
| Status Effect the skill inflicts on the target. | | Status Effect the skill inflicts on the target. | ||
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! catalyst | ! catalyst | ||
| Item the skill consumes upon casting. | | Item the skill consumes upon casting. | ||
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! ammo | ! ammo | ||
− | | Ammunition the skill uses upon execution. | + | | Ammunition the skill uses upon execution. |
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! weapon | ! weapon | ||
− | | Weapon that must be equipped | + | | Weapon that must be equipped for the skill to execute. |
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! weapon2 | ! weapon2 | ||
| For skills with multiple allowable weapons. | | For skills with multiple allowable weapons. | ||
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! weapon3 | ! weapon3 | ||
| For skills with multiple allowable weapons. | | For skills with multiple allowable weapons. | ||
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|} | |} | ||
[[Category:Templates]] | [[Category:Templates]] | ||
</noinclude> | </noinclude> |
Latest revision as of 08:46, 22 August 2023
{{PAGENAME}} | |
---|---|
Type: | {{{type}}} Skill |
Levels: | {{{levels}}} |
SP Cost: | {{{spcost}}} |
HP Cost: | {{{hpcost}}} |
Cast Time: | {{{time}}} |
Cast Delay: | {{{delay}}} |
Duration: | {{{duration}}} |
Target: | {{{target}}} |
Range: | {{{range}}} cells |
Knock Back: | {{{knock}}} cells |
Area of Effect: | {{{area}}} |
Property: | {{{element}}} |
Status: | {{{status}}} |
Catalyst: | {{{catalyst}}} |
Item: | {{{item}}} |
Ammunition: | {{{ammo}}} |
Weapon: | {{{weapon}}} |
Pre-requisites: | {{{prereqs}}} |
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand.
Usage
{{Skill Info |type= |levels= |prereqs= |quest= |spcost= |hpcost= |time= |delay= |duration= |target= |range= |area= |knock= |element= |status= |catalyst= |ammo= |weapon= |weapon2= |weapon3= }}
Remember to erase the empty fields.
Mandatory Fields
Field | Description |
---|---|
type | Main type of the skill. Values should be "Active", "Passive", "Offensive", "Supportive" or a mix of when appropriate |
levels | Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: "5, selectable" |
prereqs | Informational sentence about what is required to learn this skill |
quest | Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}. |
Field | Description |
spcost | SP Cost required to initiate the skill. |
hpcost | HP Cost required to initiate the skill. |
time | Cast Time ("5 seconds", etc), only if any. |
delay | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), Only if any. |
duration | Lasting time of the skill/skill's effect ("30 seconds", "1 minute", etc). |
target | Target (Self, party, enemy, etc). |
range | Range (Melee, Magic, 3, 4, etc). |
area | Area of Effect (3x3, 7x7, etc). |
knock | Knock Back push amount (2, 7, etc). |
element | Primary property, if applicable ("Water", "Holy", "Neutral", etc). Use "None" otherwise. |
status | Status Effect the skill inflicts on the target. |
catalyst | Item the skill consumes upon casting. |
ammo | Ammunition the skill uses upon execution. |
weapon | Weapon that must be equipped for the skill to execute. |
weapon2 | For skills with multiple allowable weapons. |
weapon3 | For skills with multiple allowable weapons. |