Difference between revisions of "Parus"

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(Created page with "{{Template:Monster |Name=Parus |Race=Brute |Level=77 |Minatk=400 |Maxatk=640 |Sprite=Parus.gif |Element=Wind 2 |Hp=20374 |Def=30 |Mdef=58 |Size=Small |Exp=52970 |Jexp=44820 |M...")
 
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|Drops=*Round Feather 100%
 
|Drops=*Round Feather 100%
 
*Soft Feather 30%
 
*Soft Feather 30%
*Huuma Wing Shuriken 0.6%
+
*[[Huuma_Stunning_Gale]] 0.6%
 
*Bradium Brooch 0.12%
 
*Bradium Brooch 0.12%
 
*Wind of Verdure 6%
 
*Wind of Verdure 6%
 
*[[Storm_Robe|Storm Robe[1]]] 0.9%
 
*[[Storm_Robe|Storm Robe[1]]] 0.9%
*Parus Card 0.05%
+
*[[Parus Card]] 0.05%
 
|Mvpdrops=
 
|Mvpdrops=
 
|Notes=}}
 
|Notes=}}
 
<noinclude>[[Category:Custom Monsters]]</noinclude>
 
<noinclude>[[Category:Custom Monsters]]</noinclude>

Revision as of 18:02, 6 November 2020

Parus HP 20374 ATK 400~640 MATK ~ Level 77
Parus.gif
Def 30 MDef 58 Race Brute STR 30
Exp 52970 Job Exp 44820 Element Wind 2 AGI 60
MVP Exp ASPD Size Small VIT 30
Speed 150 Stunlock Delay 0.432 Attack Range 1 INT 135
Flee Hit Spell Range 10 DEX 50
#2134 Flee (95%) Hit (100%) Sight Range 12 LUK 20
Mode

Can Move, Aggressive, Can Attack, Change Chase, Change Target Melee/Chase

Skills
  • Anti-Magic Lv 1, Any- Always @ Self, 0s Cast Time, 31s delay, 100% chance, uninterruptable
  • Sonic Wave Lv 1, Chase - Always @ Target, 1s Cast Time, 5s delay, 20% chance, uninterruptable
  • Wind Blade Lv 17, Any Target - Always @ Target, 1s Cast Time, 10s delay, 20% chance, uninterruptable
  • North Wind Lv 5, Any Target - Always @ Target, 1s Cast Time, 10s delay, 15% chance, uninterruptable
  • North Wind Lv 5, PC > 2 - Always @ Target, 1s Cast Time, 10s delay, 100% chance, uninterruptable
  • Wind Attribute Attack Lv 3, Attacking - Always @ Target, 0s Cast Time, 5s delay, 20% chance, uninterruptable
  • Reverse Tatami Lv 5, Long Range Attacked- Any @ Self, 0s Cast Time, 4s delay, 100% chance, uninterruptable
  • Thunderstorm Lv 20, Any - Always @ Target, 1s Cast Time, 3s delay, 100% chance, uninterruptable
  • Thunderstorm Lv 20, Rude Attacked- Always @ Random Target, 1s Cast Time, 3s delay, 100% chance, uninterruptable
  • Heal Lv 11, Rude Attacked- Always @ Self, 0s Cast Time, 3s delay, 100% chance, uninterruptable
Drops