Difference between revisions of "Pouring"

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(Stats, drops updated)
 
Line 8: Line 8:
 
|Sprite=Pouring.gif
 
|Sprite=Pouring.gif
 
|Element=Water 3
 
|Element=Water 3
|Hp=56700
+
|Hp=56,700
 
|Def=20
 
|Def=20
 
|Mdef=50
 
|Mdef=50
 
|Size=Small
 
|Size=Small
|Exp=96365
+
|Exp=96,365
|Jexp=19125
+
|Jexp=19,125
 
|Mvpexp=0
 
|Mvpexp=0
 
|Str=45
 
|Str=45
Line 29: Line 29:
 
|Minmatk=104
 
|Minmatk=104
 
|Maxmatk=176
 
|Maxmatk=176
|Flee=80
+
|Flee=
 
|Hit100=100
 
|Hit100=100
|Hit=105
+
|Hit=
 
|Flee95=180
 
|Flee95=180
 
|Pet=
 
|Pet=
|Mode=Can Attack, Can Move, Passive
+
|Mode=Can Move, Looter, Assist, Boss, Can Attack, Detector, Change Target (Attack)
|Skills= Heal, Water Ball, Storm Gust
+
|Skills= *Teleport Lv 1 on self in any state, Rude Attacked, 0s cast time, 0s delay, 100% cast chance, Uninterruptable
|Drops=*Ring of Water 1.50%
+
*Teleport Lv 1 on self in any state, Rude Attacked, 0s cast time, 5s delay, 50% cast chance, Uninterruptable
*Blue Herb 100.00%
+
*Teleport Lv 1 on self when walking, Rude Attacked, 0s cast time, 5s delay, 50% cast chance, Uninterruptable
*Apple 100.00%
+
*Storm Gust Lv 10 on target when attacking, Always, 0s cast time, 5s delay, 20% cast chance, Uninterruptable
*Necklace 6.00%
+
*Storm Gust Lv 10 on target when chasing, Always, 0s cast time, 5s delay, 20% cast chance, Uninterruptable
*Guard[1] 3.00%
+
*Water Ball Lv 10 on target when attacking, Always, 0.5s cast time, 5s delay, 100% cast chance, Uninterruptable
 +
*Water Ball Lv 10 on target when chasing, Always, 0.5s cast time, 5s delay, 100% cast chance, Uninterruptable
 +
|Drops=*Ring of Water 1.5%
 +
*Small Blue Herb Box 100%
 +
*[[Pouring Backpack]] 0.3%
 +
*Necklace 6%
 +
*Guard[1] 3%
 
*[[Poring Box]] 15.00%
 
*[[Poring Box]] 15.00%
*Level 5 Frost Driver 60.00%
+
*Level 5 Frost Driver 60%
*Level 5 Cold Bolt 60.00%
+
*Level 5 Cold Bolt 60%
*Cookie Bag 30.00%  
+
*Cookie Bag 30%  
*[[Custom_Cards#Pouring_Card | Pouring Card]] 0.05%
+
*[[Pouring Card]] 0.05%
 
|Mvpdrops=
 
|Mvpdrops=
 
|Tips=Despite its cute and small looks, Pouring can be very dangerous, oftentimes killing even unsuspecting high-leveled players with
 
|Tips=Despite its cute and small looks, Pouring can be very dangerous, oftentimes killing even unsuspecting high-leveled players with

Latest revision as of 17:34, 21 May 2023

Pouring HP 56,700 ATK 550~990 MATK 104~176 Level 50
Pouring.gif
Def 20 MDef 50 Race Plant STR 45
Exp 96,365 Job Exp 19,125 Element Water 3 AGI 30
MVP Exp 0 ASPD Size Small VIT 36
Speed Stunlock Delay Attack Range 1 INT 55
Flee Hit Spell Range 10 DEX 55
#1894 Flee (95%) 180 Hit (100%) 100 Sight Range 12 LUK 30
Mode

Can Move, Looter, Assist, Boss, Can Attack, Detector, Change Target (Attack)

Skills
  • Teleport Lv 1 on self in any state, Rude Attacked, 0s cast time, 0s delay, 100% cast chance, Uninterruptable
  • Teleport Lv 1 on self in any state, Rude Attacked, 0s cast time, 5s delay, 50% cast chance, Uninterruptable
  • Teleport Lv 1 on self when walking, Rude Attacked, 0s cast time, 5s delay, 50% cast chance, Uninterruptable
  • Storm Gust Lv 10 on target when attacking, Always, 0s cast time, 5s delay, 20% cast chance, Uninterruptable
  • Storm Gust Lv 10 on target when chasing, Always, 0s cast time, 5s delay, 20% cast chance, Uninterruptable
  • Water Ball Lv 10 on target when attacking, Always, 0.5s cast time, 5s delay, 100% cast chance, Uninterruptable
  • Water Ball Lv 10 on target when chasing, Always, 0.5s cast time, 5s delay, 100% cast chance, Uninterruptable
Drops
  • Ring of Water 1.5%
  • Small Blue Herb Box 100%
  • Pouring Backpack 0.3%
  • Necklace 6%
  • Guard[1] 3%
  • Poring Box 15.00%
  • Level 5 Frost Driver 60%
  • Level 5 Cold Bolt 60%
  • Cookie Bag 30%
  • Pouring Card 0.05%
Strategy

Despite its cute and small looks, Pouring can be very dangerous, oftentimes killing even unsuspecting high-leveled players with its deadly Water Ball. Avoid drawing aggro from Pouring if it can't be killed quickly.