Difference between revisions of "Trials of Heroes"

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Killing all the monsters and crossing the room without dying earns you 10 points.  
 
Killing all the monsters and crossing the room without dying earns you 10 points.  
 +
 
Getting to the end of the room without dying but failing to kill all the monsters earns you 5 points.  
 
Getting to the end of the room without dying but failing to kill all the monsters earns you 5 points.  
 +
 
Killing all the monsters in the room without making it to the end earns you 5 points.  
 
Killing all the monsters in the room without making it to the end earns you 5 points.  
 +
 
Dying in a room earns you 0 points.  
 
Dying in a room earns you 0 points.  
 +
 
Failing to get to the end of the room or to kill all monsters in 2 minutes earns you 0 points.  
 
Failing to get to the end of the room or to kill all monsters in 2 minutes earns you 0 points.  
  
Line 63: Line 67:
  
 
Successfully gathering the right amount of an asked item earns you 10 points. Fictional example: the list asks for 10 apples and you gathered 10 (or more).  
 
Successfully gathering the right amount of an asked item earns you 10 points. Fictional example: the list asks for 10 apples and you gathered 10 (or more).  
 +
 
Successfully gathering half of the amount of an asked item earns you 5 points. Fictional example: the list asks for 10 apples and you got between 5 and 9.  
 
Successfully gathering half of the amount of an asked item earns you 5 points. Fictional example: the list asks for 10 apples and you got between 5 and 9.  
 +
 
Successfully gathering some of the amount (less than half) of an asked item earns you 2 points. Fictional example: the list asks for 10 apples and you got between 1 and 4.  
 
Successfully gathering some of the amount (less than half) of an asked item earns you 2 points. Fictional example: the list asks for 10 apples and you got between 1 and 4.  
 +
 
Failure to gather at least 1 of an asked item earns you 0 points.  
 
Failure to gather at least 1 of an asked item earns you 0 points.  
  
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Winning a fight earns you 10 points.  
 
Winning a fight earns you 10 points.  
 +
 
A tie earns you 5 points (a tie occurs if both players are still alive after 2 minutes or when both players die at the same time, known as double-KO).  
 
A tie earns you 5 points (a tie occurs if both players are still alive after 2 minutes or when both players die at the same time, known as double-KO).  
 +
 
Losing a fight earns you 0 points.  
 
Losing a fight earns you 0 points.  
 +
 
Breaking a pvp rule makes your opponent win automatically and earns you 0 points.  
 
Breaking a pvp rule makes your opponent win automatically and earns you 0 points.  
  

Revision as of 12:33, 30 July 2008

Trial is an event held once a month and it is the only way of obtaining hero gear.


Requirements

  • In order for you to join Trials of Heroes you will have to fill these requirements
  • Entry fee of 350k. There will be no refund if you leave before the event ends. If you qualified for a prize you can still receive it later.
  • 50 Allegiance points (You just need 50 allegiance points in order to join. You don't lose the points. )
  • In order to enter the event, talk to ToH NPC located near to the Prontera Tool Shop.



The Trials

There are 5 different trials, and each aspiring hero will participate in 4 of them and try to score as many points as possible, see further below for a list of the points and their reward.

Out of the first 3 trials, each participant must choose 2. The last 2 trials are open to everyone and give bonus points.


  • 1. Monster fighting (50 points in total, 5 phases)

The participant who chooses this trial will have to go through 5 corridors, each containing different monsters. The participant will start at one end of the room, the monsters being in the middle and must get to the end of the room. Each room will be limited to 2 minutes, participants are healed in between phases.


Killing all the monsters and crossing the room without dying earns you 10 points.

Getting to the end of the room without dying but failing to kill all the monsters earns you 5 points.

Killing all the monsters in the room without making it to the end earns you 5 points.

Dying in a room earns you 0 points.

Failing to get to the end of the room or to kill all monsters in 2 minutes earns you 0 points.



  • 2. Item gathering (50 points, 5 types of items)

The participant who chooses this trial will have to collect certain items, in a closed map (clone of Alberta city) with special monsters with special drops and npcs who will trade you certain items. This will make it impossible to pre-gather the items (players will be checked at the start of the event anyway). There will be a time limit of 20 minutes for the item gathering. Everyone participates in this trial at once. KSing is obviously forbidden.

To make it a little easier, I'll give you a list of NPC names and what they produce:

Cheese-Maker => Cheese Wisewoman => Necklace of Wisdom Shaman => Singing Plant Mask-Lady => Festival Mask Florist => Bouquet Red-haired-Man => Red Feather


Note: There are 5 different items to gather in this trial, usually 2 of them will need to be made with NPCs, while the other 3 drop directly from the monsters.


Resurrections is automated every 1 minute.

Successfully gathering the right amount of an asked item earns you 10 points. Fictional example: the list asks for 10 apples and you gathered 10 (or more).

Successfully gathering half of the amount of an asked item earns you 5 points. Fictional example: the list asks for 10 apples and you got between 5 and 9.

Successfully gathering some of the amount (less than half) of an asked item earns you 2 points. Fictional example: the list asks for 10 apples and you got between 1 and 4.

Failure to gather at least 1 of an asked item earns you 0 points.



  • 3. PVP duels (50 points in total, 5 fights)

The participant who chooses this trial will battle 5 opponents of different classes (if possible) amongst the other aspiring heroes. Each fight will be limited to 2 minutes. All players will be fully healed hp/sp before each fight. There will be a time for prebuffs (your own buffs + taking speed pot) before each fight.

The stalker skill "chase walk" can only be used for up to 10 consecutive seconds. Players are not allowed to leave the designated pvp area (with tk jump for example).

Winning a fight earns you 10 points.

A tie earns you 5 points (a tie occurs if both players are still alive after 2 minutes or when both players die at the same time, known as double-KO).

Losing a fight earns you 0 points.

Breaking a pvp rule makes your opponent win automatically and earns you 0 points.






ToH Wings

ToH wings are evolutive, this means that your wings will grow as you parcitipate more ToHs. You can only have one pair of ToH wings at a time. For example you will have to trade your 1st generation wings in order to get 2nd generation wings. The refinement levels will stay same when you upgrade your wings when you evolve your wings however this only affects 1st and 2nd generation wings since 3rd generation and up are unrefinable. The card will also stay there when you upgrade your wings.

Once you have the 5th generation wings, you can obtain new pair of 1st generation wings at the next ToH you succeed in. This means you can have 2 separate pairs of heroic wings. Also you can choose one out of 2 options when your wings turn into 5th generation wings.



First Generation:

  • Light: Angeling Wings & Angeling Helm
  • Dark: Deviling Wings & Deviling Helm

Second Generation:

  • Light: Mini Angelic Wings
  • Dark: Mini Demonic Wings

Third Generation:

  • Light: Diving Wings
  • Dark: Demonic Wings

File:1st2nd3rdgen.jpg




Fourth Generation:



  • Light: Luminous Wings

File:4tha.jpg



  • Dark: Gargoyle Wings

File:4thb.jpg




Fifth Generation:



  • Light: Archangel Wings

File:Aaw.jpg



  • Light: Seraphim Wings

File:Se.jpg



  • Dark: Archdemon Wings

File:Ad.jpg



  • Dark: Tenebrous Wings

File:Te.jpg