09-20-2009, 05:16 PM
Hello.
I volunteered myself to help with a script and recieved an assignment with the update of the hatter NPC.
I proposed many cards for the update I'm working for. I submitted the ideas and some are accepted, some are rejected. (Don't PM bother to me about those cards. They stay secret until the NPC's update is implemented.) But, for two cards, we don't have a common agreement. Instead of arguing, we decided to offer other players the choice.
Just about a quick reminder for hatter cards criteria:
1. Hatter cards are a way to reward low level players that find cards that wouldn't be used in gear, thus, wouldn't be worth their luck on finding a card.
2. Extremely abundant cards often see their worth greatly decreased because everyone already use one. No one wants them so they loose their worth.
3. The addition of a card to the hatter card list can change the economy's balance, even slightly. "Do we want the related side effects?"
Now here is the problem:
Anubis Card: Those monsters are already extremely reliable exp-wise. Since the SVN update, they even have regular drops and oridecon. Even if anubis aren't killed greatly in mobs (there are 10 in sphinx_4), there is still an abundance for these cards. Would it be too much to add this card as a hatter?
Hillwind Card: This monster's regular drops (100% + 90%) have a NPC worth of 1300z per monster already. Unlike anubis, those are very mobable. Would it be too much to add this card as a hatter?
N.B. There is no release date. If you buy those cards in foresight of a hatter use, you do it at your own risks.
Other Mr. Hatter features:
I'm currently looking for even more riddles. If anyone has a suggestion, please PM me about it. Do not post it where everyone can read it.
Edit: Typos, the usual.
I volunteered myself to help with a script and recieved an assignment with the update of the hatter NPC.
I proposed many cards for the update I'm working for. I submitted the ideas and some are accepted, some are rejected. (Don't PM bother to me about those cards. They stay secret until the NPC's update is implemented.) But, for two cards, we don't have a common agreement. Instead of arguing, we decided to offer other players the choice.
Just about a quick reminder for hatter cards criteria:
1. Hatter cards are a way to reward low level players that find cards that wouldn't be used in gear, thus, wouldn't be worth their luck on finding a card.
2. Extremely abundant cards often see their worth greatly decreased because everyone already use one. No one wants them so they loose their worth.
3. The addition of a card to the hatter card list can change the economy's balance, even slightly. "Do we want the related side effects?"
Now here is the problem:
Anubis Card: Those monsters are already extremely reliable exp-wise. Since the SVN update, they even have regular drops and oridecon. Even if anubis aren't killed greatly in mobs (there are 10 in sphinx_4), there is still an abundance for these cards. Would it be too much to add this card as a hatter?
Hillwind Card: This monster's regular drops (100% + 90%) have a NPC worth of 1300z per monster already. Unlike anubis, those are very mobable. Would it be too much to add this card as a hatter?
N.B. There is no release date. If you buy those cards in foresight of a hatter use, you do it at your own risks.
Other Mr. Hatter features:
I'm currently looking for even more riddles. If anyone has a suggestion, please PM me about it. Do not post it where everyone can read it.
Edit: Typos, the usual.