heRO-Server Forum

Full Version: Patch Changelog
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
May 18:
  • Changed Prontera to Faeheim Prontera
  • Added lots of Faeheim and Muspelheim models, as well as customized malangdo model duplicates
  • Fixes violet torch effects which have purple background instead of transparent ones
  • Fixed Muspelite tree to no longer look like severely bloody stool
  • Changed Blazering's color to fit into RO better (Less saturated orange)
  • Slightly changes the colors of silver filir (and its chicks) talons and eyes so it doesn't look pseudo grayscale
  • Changed Frosty Geographer's leaf colors slightly
  • Changed Santa Girl's sprite to not be painted over blue like bio lab mobs
  • Fixed minor sprite assignment issues
  • Nab Ring, Nab Hood, Peuz Plate and Sapha Cloth now correctly displays the right amount of slots.
  • Fixed some card description grammar, as well as suffixes/prefixes appearing at the wrong end of the equipment name
May 26:
  • Added several new models for future maps.
  • Added textures for said map models.
May 28:
  • Added more textures, mostly for Faeheim purposes.
May 29:
  • Added new login screen
  • Added new loading screens
  • Added new sprites for possible future use
  • Fixed sprites from previous patch which were not properly added
  • Reduced certain minimap file sizes to the standard Gravity version, to reduce size of the game
  • Reduced certain card image sizes to the standard Gravity version
June 13:
  • Fixed issue where unidentified form of Bell Ribbon and Poulpix Hat caused crash upon obtaining, identifying, or hovering over them.
  • Added descriptions for the revamped post 2015 cards.
  • Revamped the db_amatsu map (Amatsu Public DB Room).
  • Added several textures for future areas.
June 13:
  • Fixed issue where unidentified pet accessories in the ID range of 10,000 through 10,039 caused crashes due to having no display name when unidentified.
June 14:
  • Fixed issue caused by previous patch in which unidentified items had no display name (IE "Hat", "Sword", etc.)
June 19:
  • Added 12 fields, 3 dungeon floors, 3 out of 4 town maps, 3 out of 4 indoor maps. These are all to be used in the future, and their date of release is not yet set.
  • Added 4 future maps to be used by next reboot.
  • Added a tweak to a particular Veins field to take place by next reboot, for Quality of Life purposes.
  • Renewed several existing maps to be used in the future, one of which will take place by next reboot.
June 20:
  • Added the necessary files for new cards, see here for more info.
  • Added a few missing models/textures for a future area.
  • Added a new NPC sprite, and several monster sprites.
  • Recolored and touched up Hanz Von Abendroth's Sprite, as well as Midnight Jack's.
  • Fixed mistake where Mystic Bow description indicated it had 70 attack instead of 80.
  • Changed one loading screen and changed one login screen.

The following will be available on June 21, some time after the maintenance:
  • Geffen and the destroyed surrounding areas have been reconstructed completely.
This patch should be released in the following days.
  • Fixed mushroom and felinus cards' images.
  • Fixed/Changed a few descriptions.
  • Added area names (/where info) for future areas.
  • Added a future sound effect.
  • Tweaked the speed of an Emote exclusive to NPCs for future use.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Reference URL's