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Full Version: The Great Compromise Plan
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I thought of this as a result of a renowned WoEer and I arguing. And I decided that the best way they won't have to deal with us social guilds and we won't have to listen to them...Is totally split the communications up.

In-Game the @Main channel would be for buying, selling, partying, random chatting but WoE would be a banned subject.

A brand new chat channel @WoE would be WoE 24/7. And only players in recognized WoE guilds would get access.

You could also make an @pvp to get random pvp bs out of Main as well.

This way everyone gets their own channel to discuss their own stuff.

Now on forums, create two new sections. One labeled WoE and only people in a WoE group can access it.

The other labeled Social and only those in recognized social guilds can enter.

This way both sides are about as seperate from each other as can be and yet still play.

This should resolve some of the issues.
Wait how bout if we are recruiting.
I think there should be a limit
(looks at mr crush and there should be any we are the most amazing guild, since we are all individualy amazing in our own ways neh?)
That actually doesn't resolve anything, it just makes more hassle, so...

-no

That is all.
Then how would you solve an unsolvable issue? Short of leaving things like they are or banning social guilds?

And recruiting could be done in the Guild section of the Forums. Or set up spots n towns with chat boxes.
So how are guilds to recruit? New players come flocking in..
We don't need a new chat channel for WoE. What do you expect for Seraph, Behemoth, Aestheic, and Revenga to talk all day over the channel? There's really no serious PvP business so that channel isn't really necessary at all.

Seriously how many players actually check the forums for guilds. Threads aren't being bumped for recruitment purposes. Last time I checked, the newest post in the guild thread was social guild spam. Using main is a more direct method of recruiting members. Chat boxes in town? Which town? There are plenty of towns out there. Prontera is already overflowed with useless vends.

Segregation won't solve problems. It'll just make relations between "WoE guilds" and "social guilds" worse.
Then I repeat? How would you fix the issues? I see no way to fix the issues. Either status quo, ignore the problem, or segregation are the realistic options I see.
Matrim Cauthon Jr Wrote:Then how would you solve an unsolvable issue? Short of leaving things like they are or banning social guilds?

First of all, how is it a problem to begin with? Oh no! A social guild!? Seriously, big deal. If people don't like it? Tough. They have no right to tell you not to exist.

Secondly, it also does nothing but create more work for the GM team. WoE will not have changed, so what is the point?
Wait, is this thread sarcastic? I hope so.
It is very obviously a problem to some. A general attitude of "Social guilds need to stay out of our business" is around. I say making places where WoE can be discussed ONLY by WoEers fixes that gripe.
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