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Full Version: Paid Guild Dungeon Access
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Not sure if this has been suggested before, but I've seen it DONE before, and it works out okay.

There's currently only 3 accessible guild dungeons, and they're only available to 3 guilds. Exclusive drops on this server are customized to be given by the monsters that are within them.

Suggestion: Make guild dungeons accessible to people-who-don't-join-WoE-Guilds similar to the way that Fairy Land works--if you want access to them and aren't in a guild that has a castle, you'll have to pay a certain amount of zeny for each trip--the price of entry would need to be paid each time you go in. But those who ARE in the castle-holding guild still enter for free.

This CERTAINLY has nothing to do with not wanting to pay 10 million+ zeny for a linen glove that had a 3% droprate??Icon_wink
I would say I have to agree, just for the sake it gives more of an equal opportunity and redistribute the access of power. You know that whole 'supply versus demand' thing? That principle that economy is based on? Yeah, it is kinda like that.

And people wonder why this server has such a... funky... economy. ;p
1) Try 0.90% Then try 0.15% once they get around to updating it.

2) You want guild dungeon drops? Come get the castle. Too hard? Go earn zeny while WoE is going on.

3) Make the fee proportional to the amount of zeny already invested in it. Make the dungeon warp you home immediately upon death. Fix the silliness of being able to logout and login on the map.
Actually most people do WoE for two things (not counting fun Icon_wink ) :

1. God Items (obvious).
2. Guild Dungeon (obvious too).

Making it available to everyone? Would remove Point 2. Yeah, good idea, make Hero's WoE even less appealing.

No, kthxbai.
Zaratus Wrote:Actually most people do WoE for two things (not counting fun Icon_wink ) :

1. God Items (obvious).
2. Guild Dungeon (obvious too).

Making it available to everyone? Would remove Point 2. Yeah, good idea, make Hero's WoE even less appealing.

No, kthxbai.

Good thing this server isn't focused on WoE or that would be horrible! D:
Even I don't WoE anymore and as much as I would like it I will have to say no to this suggestion Icon_sad
Manifus Wrote:Good thing this server isn't focused on WoE or that would be horrible! D:

Then why bother having WoE at all?

Hell, let's just have MVPs insta-respawn to prevent the same people from camping it over and over again.
I know you're being sarcastic, Marivel, but how would that stop people from camping? =D I'd just sit at "my" MVPs with 4000 AD in my cart and have a field day Icon_biggrin
Ultima_Pi Wrote:
Manifus Wrote:Good thing this server isn't focused on WoE or that would be horrible! D:

Then why bother having WoE at all?

Hell, let's just have MVPs insta-respawn to prevent the same people from camping it over and over again.

Really!? Can we? :D Or can we just have excessive amounts of BB's to give everyone a chance to MVP? ...Wait...

Oh no! My one weakness! Sarcasm! How dare you use sarcasm against my sarcasm! IT is...so cruel! This is why we love you. <3
azurerogue Wrote:I'd just sit at "my" MVPs with 4000 AD in my cart and have a field day Icon_biggrin

I bet they really belong to Herman.

Manifus Wrote:Really!? Can we? :D Or can we just have excessive amounts of BB's to give everyone a chance to MVP? ...Wait...

Ah hah.... could that have been the real reason for the boost (and subsequent pseudo-nerf)?

Anyways, dragging this back ontopic...

You'll be wishing you could pay 10 mil once the rate drops. Anyone notice the massive influx of B>CROOKED HAT OMGOMG when the everyone found it was ultra easy to farm BBs?

Or, to focus on this:

Quote:people-who-don't-join-WoE-Guilds

Seriously, why not just take out WoE, make all "exclusive" maps public? I mean, it's not the social guilds fault WoE sucks, right?
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