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Full Version: Cards for Erde Mace [2], what to do?
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Hey all, Hibiki here.

So, I recently had the pleasure of obtaining an Erde Mace [2].??I'm excited about this, because it's the first weapon (let alone equip in general) I've seen that specifically targets boosting alchemist skills. Namely, it does the following:

+50 sp
+20% dmg when using Acid Terror or Demonstration
+10% recovery when using Potion Pitcher or Slim Potion Pitcher

Now, here's where I begin to wonder: Erde has 2 slots, so I'm wondering what cards can I put in this thing that can help it further augment me???I'd like to hear what you all think could help make this an awesome weapon!

So far, I have two ideas on types of cards to compound on it:

1) +atk cards (ex: zipper bear, andre, etc.)??The idea behind these cards is that this would further boost Demo & Acid Terror, which are based off of the caster's atk.

2) Cards that provide an autocast when attacking (ex: garm baby)??The idea here is that with this, the erde would also augment bio cannibalize, since attacks from alchemist plants can trigger autocast attacks)

Let me know if you guys have any other ideas!
Both Acid Terror and Demonstration are rather pathetic sources of damage, even with a "proper" build. The main point of interest for this weapon (purely my opinion) is its boost to Potion Pitcher and Slim Potion Pitcher. As such it's main role would be for a support build, used in MvP parties and the like. I'd probably go with 2 Fabre cards for (slightly) increased survivability.
With the weapon's stats, I'd probably go with Attack cards, as it has already a nice boost to both of these skills.
If you USE those skills, then yes, Zipper/Andre.

If no, Fabre.
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