03-29-2007, 01:22 PM
When fighting in woe damages are not displayed for multiple reasons (otherwise the screen would be filled up with numbers, not knowing exactly the damage dealt add some strategic).
BUT there is a way to know if someone is taking a lot of damage, and that one is the sprite of white pots being spamed
With the arrival of the fish on the server, some things have changed.
-Now we cant see if someone use healing items in woe cuz fish have no sprite.
-Less need for pots, this mean:
- Gathering fish is a LOT faster than hunting herbs and making pots or hunting zeny and buying pots. Also when fishing u can get freebies like obb, opb, oca...
- Using a fish heals HP AND SP, wich mean no need to bother getting blue pots and white pots, and no need for 2 quickslot for pots, just one is enough
Ok, lets stop bashing against fishing.
I think the fishing system is good and add cool features on the server, but I think he need to be rebanlaced.
When adding something new that has the same purpose that something already existhing (ie. fish and pots), what is cool is when the new thing has something unique. That thing with fish is the no-sprite-thing. That thing is a HUGE advantage during woe. What I suggest, ISNT removing the no-sprite-thing (because fishs would had nothing "special"). What I suggest is to DOUBLE THE WEIGHT of the fish!! That way fish would still continue to have their unique special-thing-that-makes-them-unique, but people wont be able to carry as much of them.
What will it bring:
- People will need to make a choice (zomg!)Wich is : Have no sprite healing items or have sprite healing items but carry more of them.
- That will make people coming back using some pots, and therefore, cancel or lower some of the "bad" things that came up with the arrival of fish.
I discussed with some people, and I think some people are thinking like that too. With this post I want to "officialize" the debate.
Feel free to add comments!
BUT there is a way to know if someone is taking a lot of damage, and that one is the sprite of white pots being spamed
With the arrival of the fish on the server, some things have changed.
-Now we cant see if someone use healing items in woe cuz fish have no sprite.
-Less need for pots, this mean:
- No need to buy pots. This makes the usefullnes of zeny going down.
- Less need for alchimist doing pots. This isnt a big thing but it lowers the interaction between players
- Less need for alchimist doing pots. This isnt a big thing but it lowers the interaction between players
- Gathering fish is a LOT faster than hunting herbs and making pots or hunting zeny and buying pots. Also when fishing u can get freebies like obb, opb, oca...
- Using a fish heals HP AND SP, wich mean no need to bother getting blue pots and white pots, and no need for 2 quickslot for pots, just one is enough
Ok, lets stop bashing against fishing.
I think the fishing system is good and add cool features on the server, but I think he need to be rebanlaced.
When adding something new that has the same purpose that something already existhing (ie. fish and pots), what is cool is when the new thing has something unique. That thing with fish is the no-sprite-thing. That thing is a HUGE advantage during woe. What I suggest, ISNT removing the no-sprite-thing (because fishs would had nothing "special"). What I suggest is to DOUBLE THE WEIGHT of the fish!! That way fish would still continue to have their unique special-thing-that-makes-them-unique, but people wont be able to carry as much of them.
What will it bring:
- People will need to make a choice (zomg!)Wich is : Have no sprite healing items or have sprite healing items but carry more of them.
- That will make people coming back using some pots, and therefore, cancel or lower some of the "bad" things that came up with the arrival of fish.
I discussed with some people, and I think some people are thinking like that too. With this post I want to "officialize" the debate.
Feel free to add comments!