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Full Version: Restock System Poll
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Please inform us of your experience with restock system, what you want to see added or removed.

I'd be grateful for your opinion explained in post. Thank you.
I'm in love with @restock so far.

It allows one to instantly withdraw all the items (except gears which is a downer) that you'd normally need without any hassle of manually withdrawing and searching. I don't many people realize this but it also allows you to withdraw items without any storage fees at all. We're talking about saving all those 20z or 500z from needing to reopen storage every single time just to restock on your arrows, fly wings, attack speed pots or to withdraw a single misc item you forgot. We're talking about not giving Kiyo his free 500 zenies.

One thing I would like to see added is the ability to use @restock + itemname instead of / in addition to @restock + itemID. This is mainly due to being someone who can't memorize the item ID's, I would have to use @ii every time and that makes creating specific lists for each character a long and tedious process.

I voted for adding more lists although I'm not even close to using up the number of list limit, but I'm sure I might keep adding more weird lists soon xD

Edit: Oh, and probably add a way to limit restocking to not go over a certain weight percentage or value, it that's possible.
Personally, I really like the system. If I set up my lists right, I'll be able to restock my chars with what they'll need.

What would be nice is having the trigger happen on the Cat Hand npcs, but that might need a quest variable check to see if you can even use storage in the first place. That, and the Kafra ladies inside the guild castles, but that's another variable check (in this case does guild= hired guild).

I agree with Mint in that we should ensure that people don't go over 90% as a hard cap on each character, but the players should be able to choose a soft cap (like 45 or 50% weight).
Hmm, this looks interesting, and I'll probably try it out on my crus if I can ever find a marc card for it's armor. As of now, I really pretty much do things the old fashioned way.

For aspd pots, I generally only carry like a max of 5. Flywings, it depends on how much I'll need for where I'm going, certain characters would hate having an over abundance of Fwings because they tend to weigh them down. I'm still a noob when it comes to healing items, but that's probably where Restock will shine. I just kinda need to restock storage before I can use it...

Right now I'm imagining restock horrors where if I have storage open, and deposit the Potions, Restock will take those pots right back out again. Damnit dude! I'm trying to put those away! But this is from someone who hasn't tried it yet.

At this point, I think @dumpinventory would be a tad more useful since if I have to come back to town to restock, I'm usually putting my fat loots away while I'm doing it.
Actually I did a bit of testing last night with the system while I was doing the wiki page for it. You can store something when you are within 2 cells of the kafra and walk out without regrabbing the items automatically. It is only when you walk back into the trigger zone that you will pull the potions or items back out of storage.
^
Or you can just turn off the system. Or don't close in on kafra. 2 cells range is there for a reason of not coming into it unless you want to. Sure, it can happen by accident, but not as often, as, say, 5 cells range.

... How do you imagine @dumpinventory working? If I catch the idea it might be there as part of restock.
Well lets just say you have inventory full of things, You walk up to an NPC like restock and the majority of the things in your etc tab will be automatically deposited. Could make exceptions for things like arrows, traps, gems, depending on another list you make.

Could be larger encompasing usable items, but I think the majority of things I usually dump in Storage is etc items.
I feel that it greatly compliments the "heRO wants you to play with others in a party!" system.

Veteren members can easily show newer members how to set appropriate lists, and it can greatly reduce the downtime required for "setting up" in teamplay.

It also helps modernize the old client in various ways, but I'll spare the details. =3
(07-04-2016 07:19 AM)minnntre Wrote: [ -> ]One thing I would like to see added is the ability to use @restock + itemname instead of / in addition to @restock + itemID. This is mainly due to being someone who can't memorize the item ID's, I would have to use @ii every time and that makes creating specific lists for each character a long and tedious process.

The thing is, even @ii doesn't know which item *exactly* you want and can give you several options. And, to be honest, I don't see that working with restock. I could make it possible to add item with system (Aegis) name, but the thing is... you still would need to know it as it isn't always same with item name (Example: Santa Poring Card's Aegis name is Poring__Card). Which yet again brings us to usage of @ii.
Eh, this isn't a feature I see myself using much, but then I don't mind just using the search feature for my storage, and pulling what I need when farming. I'm already very fast in getting what I need. The costs for opening storage are so negligible, I can continue to ignore them, and so can anyone new to the server.

There are other things I felt could be worked on instead of adding new @commands. I suppose on the flipside however, you can use it as an advertising feature.

Just my initial thoughts about the new @commands.
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