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turtle island cards -> hatter - Printable Version +- heRO-Server Forum (https://www.pandoraonline.net/forum) +-- Forum: Game Related (https://www.pandoraonline.net/forum/forumdisplay.php?fid=1) +--- Forum: Suggestions/Questions (https://www.pandoraonline.net/forum/forumdisplay.php?fid=19) +--- Thread: turtle island cards -> hatter (/showthread.php?tid=14580) Pages:
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turtle island cards -> hatter - Général_Argos - 05-25-2010 These cards are all useless. Permeter Freezer Solider Heater Assaulter RE: turtle island cards -> hatter - Yonanja - 05-25-2010 I don't know how you can say that those are useless really, the only one that I find kinda pointless is the freezer card. If you can show me cards that are direct upgrades to those be my guest RE: turtle island cards -> hatter - Kretzer - 05-25-2010 There doesn't need to be a "direct upgrade" for a card to be shitty by itself. But if you really want me to. Mobster > Assaulter (FLOWER WINGS) >>>> Goat > Solider Permeter card is pretty useless by itself, most if not all shadow attacks are based around cursing, not high damage as far as I know. And the card doesn't help against curse or comma effect from these shadow attacks, as opposed to simply wearing a Bathory. Dancing Dragon > Heater Freezer card is terribad by itself. I don't remember ever, ever, ever, ever, seeing a B> on main for one of those. RE: turtle island cards -> hatter - Matrim Cauthon Jr - 05-25-2010 Well they are designed to be used as a set. Whole is greater than the sum of its parts. RE: turtle island cards -> hatter - Général_Argos - 05-25-2010 Even the turtle set is crappy. Hode card is used in a set of card to make valk helm and is hatter. Seal card is used in a set of card for the acolyte combo (like those turtle cards) and is hatter. Or caramel (+20% racial insect) wich is way more usefull is hatter. B> logic RE: turtle island cards -> hatter - Matrim Cauthon Jr - 05-25-2010 There are several useful Cards that are Hatters. As for making new ones, I don't see the reason to. There are tons already. RE: turtle island cards -> hatter - The Legendary Joe - 05-26-2010 I dunno, I sorta like the Crusader card combo. But that scraps Assaulter and Solider cards. It's a cheapass version of Angeling with a little extra attack in it.??And I was an idiot and actually got +9 boots for the freezer because bash tends to get more use on my saders than knights (beacuase I like the stun without having to chase after my prey like I would with shield charge) I suppose the decent thing about heater is the Pdodge you get from it, not the crit. but that's not as good as a Yoyo card. And while we're on the subject of making hatters, I've got one thing to say: Hill Wind Card RE: turtle island cards -> hatter - Kretzer - 05-26-2010 I do think the Turtle island cards are pretty worthless, fat and ugly. But I also agree with Matrim, I don't see a reason to make more hatters. There needs to be worthless crap inside those OCAs. RE:??turtle island cards -> hatter - Fruityla - 05-26-2010 Matrim Cauthon Jr Wrote:As for making new ones, I don't see the reason to. There are tons already. Because we always find more useless/common cards ![]() Like Red Novus *coughcough* The Legendary Joe Wrote:And while we're on the subject of making hatters, I've got one thing to say: Hill Wind is too abused to have their card be hatter'd :x As are Anubis. Those two cards alone could probably kill any value Hatter Cards have with their over abundance. RE: turtle island cards -> hatter - Trapper - 05-26-2010 Something has to be done with HW Cards. Before i make a Century of IT's Card. ![]() Maybe they should make it like this. 10 Hill Wind card = 1 Hatter. Then IT Would be Good. |