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Good Wizard Training Area? - Snapplewee - 02-15-2007

You guys know any?


RE: Good Wizard Training Area? - GM-Pandora - 02-15-2007

Clock tower, Seals, Geographer, Soils.. those are a few I can think of.


RE: Good Wizard Training Area? - Snapplewee - 02-15-2007

GM-Pandora Wrote:Clock tower, Seals, Geographer, Soils.. those are a few I can think of.

Im doing geos but whats good after them?


RE: Good Wizard Training Area? - Crow - 02-15-2007

Soils are pretty good.


RE: Good Wizard Training Area? - GM-Pandora - 02-15-2007

As you get higher, sometimes the monster you kill stays the same, but you have to kill more and more and more to level. I've seen some wiz level all the way to 99 at geos or soils.. sad I know, and you get sick of the place, but it's still the "best ratio" time+difficulty to kill/exp.

Once you're 95 you can go bio, if you have a party. You can also MVP or try some of the new hard dungeons.


RE: Good Wizard Training Area? - Yetipunk - 02-15-2007

Try looking up a leveling guide online. http://gamefaqs.com/

If you want help from here you should probably specify your build and such.


RE: Good Wizard Training Area? - Motenai_Ronin - 02-15-2007

heh heh the guides on gamefaqs are hideously outdated


RE: Good Wizard Training Area? - Rei Ayanami - 02-16-2007

one very good place is clock tower imo. clocks are slow and give good exp. just dont forget firewall.

there are a few ridewords and mimics which can be annoying though. alarms are also good kills, they give good exp. if you can work out the weird warps to get there.

if you like, you can also kill seals, but they are more troublesome because of the number and the other things that are agro there. not as annoying as clock tower but less exp than alarms.

those guides are too generic btw, those builds are ok but i suggest if you want to be good, make your own build rather than stealing them from there. I begun as the sacrifice sader using that build and decided i don't like gc and i don't need shield charge, so i got rid of what i don't want and go for the one i wanted.

the stat there is also too typical, just watch out for some of them cos there are quite a lot of stupid ones out there. there i one i came across once with some guy proposing to get lvl 3 everything so he can use every element for wizard. let me just say that lvl 3 defensive skills don't last long and are pathetic and the attacks are weak.

that was the stupidest build i ever came across actually. with the guy sugesting dex for instant cast, and equal all the other stats excluding luck. his reason was :

str to carry those blue potsIcon_question
agi just to dodge some monsters and reduce stun time when hit by monsterIcon_confused
vit for hpIcon_neutral
int to do damage withIcon_idea
dex max out for instant castIcon_wink

well imo, he could spend that agi and str on int if he max out sp recovery and lower vit cos if he can instant kill a monster he won't have a problem being hit. the fast cast i agree with but the rest is just rubbish.

::Edit:: just adding emoticons


RE: Good Wizard Training Area? - Yetipunk - 02-18-2007

Motenai_Ronin Wrote:heh heh the guides on gamefaqs are hideously outdated

They still work for people who are too lazy to go out and find a good strategy. Personally, I think Bard + Wizard Bragi combo is the fastest on anything.


RE: Good Wizard Training Area? - Snapplewee - 02-20-2007

I've been doing Seals.

They're alright, I just need something quicker.

Anyone wanna MVP?