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Hit detection
Frogboy Offline
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Posts: 1,083
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Joined: Dec 2007
#11
RE: Hit detection
it depends on the type of escape you're using too. granted i would imagine you'd try to escape without having to trek all the way back to the dungeon or map you were killing on, but if you've run out of healing items or are overweight, wouldn't you at least have a bwing, or fwings on you to move around the map safely?

see in that instant you get hit, or are starting to be mobbed, by teleporting using an fwing, or bwing, you will "escape" being hit. for some reason it forgets to register any hit, or damage done by a monster if you teleport and even see the amount of damage that was done to you. you will still get off clean most of the time, if not all of the time.

if you're just trying to escape a mob, but have healing items available, then i can see where there would be the issue, but if you've run out of items, or can't regen at all, then why stay on the map? why not go back to town to restock by using a bwing?
12-22-2008, 06:21 AM
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Messages In This Thread
Hit detection - by gorgetrapper - 12-18-2008, 05:28 PM
RE: Hit detection - by Kadar - 12-18-2008, 06:36 PM
RE: Hit detection - by Sakurato - 12-18-2008, 07:16 PM
RE: Hit detection - by teOx - 12-18-2008, 07:20 PM
RE: Hit detection - by mahawirasd - 12-18-2008, 10:39 PM
RE:??Hit detection - by Ellie - 12-22-2008, 12:17 AM
RE: Hit detection - by gorgetrapper - 12-18-2008, 10:48 PM
RE: Hit detection - by gorgetrapper - 12-21-2008, 10:04 PM
RE: Hit detection - by Frogboy - 12-22-2008, 05:59 AM
RE:??Hit detection - by Ellie - 12-22-2008, 06:06 AM
RE: Hit detection - by Frogboy - 12-22-2008, 06:21 AM
RE: Hit detection - by Ellie - 12-22-2008, 06:27 AM
RE: Hit detection - by Avalon_Fates - 12-22-2008, 12:11 PM
RE:??Hit detection - by gorgetrapper - 12-26-2008, 02:25 PM
RE: Hit detection - by Motenai_Ronin - 12-26-2008, 04:50 PM
RE:??Hit detection - by gorgetrapper - 12-26-2008, 10:26 PM
RE: Hit detection - by azurerogue - 12-26-2008, 05:11 PM
RE: Hit detection - by GM-Pandora - 12-29-2008, 12:24 AM

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