Keyword being interesting. After all the item checks and limitations are done people will most likely have fallen asleep/logged off due to boredom.
Sure, people will have to think a bit more about using skills, but I really don't see it making it any more interesting.
Post #19 being:
Aaronock Wrote:I'm not for limiting gem use either since priests and profs rely HEAVILY on gems to get their jobs done properly. Granted I play one of the two classes, but according to your ideal rules Krim we're stuck with less gems than creators get AD...
I say unlimited gem use, I'm thinking this should be like WoE overall, but I doubt that people want the skill limitations from there to apply to team pvp :s
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I agree with Aaron. No item limitations (outside of custom healing items/ygg berries/seeds) and no skill limitation. The less messing around there is with limitations, the smoother this can run as an event.