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monster chaining suggestion
kurohige Offline
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Posts: 14
Threads: 10
Joined: May 2009
#1
monster chaining suggestion
If you have played final fantasy XII on ps2 then you might know this already. Each time you kill monsters of the same type consecutively, the drop rate from the monsters increase. The chain breaks if you kill a monster of a different type, get killed or go to a town. When the chain breaks the drop rate returns to normal.
05-14-2009, 01:12 PM
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Messages In This Thread
monster chaining suggestion - by kurohige - 05-14-2009, 01:12 PM
RE: monster chaining suggestion - by GT-Hiro - 05-14-2009, 01:28 PM
RE: monster chaining suggestion - by azurerogue - 05-14-2009, 01:33 PM
RE: monster chaining suggestion - by Seiji - 05-14-2009, 02:18 PM
RE: monster chaining suggestion - by Frogboy - 05-14-2009, 02:36 PM
RE: monster chaining suggestion - by GM-Ayu - 05-14-2009, 02:58 PM
RE: monster chaining suggestion - by Little Sara - 05-14-2009, 02:59 PM
RE: monster chaining suggestion - by GM-Ayu - 05-14-2009, 03:07 PM
RE:??monster chaining suggestion - by Little Sara - 05-14-2009, 03:35 PM
RE: monster chaining suggestion - by Frogboy - 05-14-2009, 03:27 PM
RE: monster chaining suggestion - by GM-Vanadis - 05-14-2009, 04:25 PM
RE:??monster chaining suggestion - by mahawirasd - 05-14-2009, 08:47 PM
RE: monster chaining suggestion - by Frogboy - 05-14-2009, 04:41 PM
RE: monster chaining suggestion - by Cheesecake - 05-14-2009, 05:24 PM
RE: monster chaining suggestion - by Frogboy - 05-14-2009, 05:27 PM
RE: monster chaining suggestion - by GM-Aki - 05-14-2009, 08:54 PM
RE: monster chaining suggestion - by GM-Aki - 05-14-2009, 10:05 PM
RE: monster chaining suggestion - by Little Sara - 05-14-2009, 10:07 PM
RE: monster chaining suggestion - by mahawirasd - 05-14-2009, 10:28 PM

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