GM-Ayu
Uguu!
    
Posts: 6,473
Threads: 485
Joined: Jan 2008
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RE: Anti-bot Gravity map design
Gravity works in mysterious ways.
They make an old map a lot harder like you mentioned (ancient mummy is another one), but then make new maps just as abusable if not worse than the old ones (looking at you, anubis).
If you don't like firewall which I can understand perfectly, you still got quagmire to greatly slow down ridewords to run away. For rogues dealing with clocks, really fly wing solves plenty of problem. You pointed out yourself how the problematic monsters are really only in low numbers anyway, and it's a big map.
Hunting rideword I prefer GH libraries actually. 70 on a map looks nice, but on a map that big, it's pretty bad... GH has a nice cozy library with like 10 of them all together in a place, and if you're waiting for them to respawn, beat up a few raydrics and by then they're back again.
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| 05-14-2009, 02:55 PM |
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