Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sugg: Falcon Trigger
GM-Ayu Offline
Uguu!
*****

Posts: 6,473
Threads: 485
Joined: Jan 2008
#70
RE:??Sugg: Falcon Trigger
Little Sara Wrote:So how would my falconer-hybrid build fail so badly?

One of those cases where like what I said to your other thread: math has limitation to real life application.

Both players' calculation assumes that you are always attacking and not waste time doing other things. You are assuming that you always got the proper weapon, which more than often you do NOT (probably only the proper elemental arrow) Calculation although done on a monster with high def, goes on the assumption that every other monster that ToH can possibly throw at you won't debuff you, status you, or disrupt your attacks in one form or another. You assumed that the player is at optimal performance and won't screw up (ToH easily does that to you by having custom monster against you and you loses the familiarity and starts to panic, or seeing a totally unexpected challenge and again panics, etc etc... plenty of reasons) It also assumes that you are going against what you are best at: high def slow moving monsters. That's the best case scenario for you compare to other archer since you favor high def.

ToH has many fast balls thrown at you that it'll demand flexibility out of you against less than ideal situations. Using last month for example, wave 3 were 5 kobold leaders. You "can" sharpshoot them to rid the mob (low hp, sharpshoot should OHKO), start attacking the main with your attacks, repel if they're too close. All fine and dandy in theory.

Most snipers died or only got 5. Pure passive giant ball of kobolds charging at you, most didn't think to sharpshoot. Or, you can't do it in time to so perfectly repel the monster, or get stunned by shield charge (and die), or just not familiar with what's kobold leader's element. Some of these you can prepare before hand, and some you just have to see if it affects you the same way when you are there.

Even if you aren't affected, see how you have to use a lot other skills to stay alive and arent just attacking your main target. All of this is lowering your 'optimized dps' calculation. Your real damage is usually a lot lower in ToH due to all uncertain factors related.

Hybrid means, to be able to do everything a bit, but not the best at it. If it's a single monster, you can still DS but not fast enough. Last wave monsters, sometimes even dedicated DS build isn't killing fast enough to make it out on time. It may be ghost in which case you lose a HUGE part of your build, and RO ghosts are mostly minibosses. Against high def monsters you can hold, but against high vit monsters in quantity (like last month's gajomart round early on, destroyed a lot of snipers), you aren't as fast as dedicated sharpshoot that is especially geared to kill multiple monsters efficiently (mostly due to no sniping suit with expert rings to minimize the cooldown). Auto blitz also divides damage against quantity, and again due to narrow path, auto blitz only hitting one monster, chance of that happening is slim. Your damage is almost always be divided. Divided damage means the same to the math since the sum of total dished out damage is same, but again spread out damage means the monsters are staying alive longer and thus more time for them to screw you over. DS doesn't have this problem except for misclick. DS hits one target at a time, and they do it fast using their offense as their own defense. (eg. Maya purple in round 5. DS never hits the mob so purple won't re-mob, but blitz beat runs this risk and ends up making the matter worse. Faster you kill purple the less likely she stabs you 20 cells away with brandish, along with the arclouze mob beating you away.)

Calculation relied on one monster target at a time. In real application, doesn't always work out that way as slaves or other monsters being so close to each other (because of the narrowness) changes the nature of blitz beat into damage over time, rather than controlled explosive damage like DS. (sharpshoot has the same problem as your build, which is why i said future for sharpshoot in toh looks bad).

DS build is flexible. The only time you really need aoe in ToH, an undedicated sharpshoot is usually enough. The thing that DS is weak against the most, high def monsters, are rare, and you can brute force your way through because DS can still do like 1400 damage against high def, or falcon assault for like 4k damage even if their int is only like 20. On the reverse if you have to deal with your worse match up (ghosts, which are common miniboss element), you don't just lose part of your damage, you lose everything from falcon. DS is certain, requires little or no reliance on any luck factor (no matter how much you raise a percentage of skill activation, it's still a chance and not a certainty.) They use up their spare stat from agi/dex into vit to actually stay alive if their flee fails, and resist some common status (again something your build seems to have little of, and green potion doesn't fix everything... or using green pot is a form of delay itself). They take less of a hit if they have to change equipment compare to your build to fight particular monsters, and I don't mean only switchng the bow. Sometimes you need to swap to stun reduction, or elemental armors/mantles. Their flee is often higher than yours (whisper vs morrigane) so they got survivability in that regards. True you got lucky dodge in return, but again certainty/control vs uncertainty/luck. Outside of ToH, the option to party and mvp are still there. Even for your 'small party situation' you still find your way to high end dungeons as well.

Doesn't mean not being as good as DS means you can never get the 70 point for wings. You probably can. But to get the 100+ area though... I certainly have reserves.

Quote:True but the skill tree doesn't even exist yet, so I don't know where that +16 all stat skill came from. I just went on iRO wiki to read the Minstrel/Wanderer speculation thread, and that's from people who play on kRO Sakray Renewal.

My mistake. Harmonize is a +13 all stat not 16. iROwiki you said? well here it is?

http://forums.irowiki.org/showpost.php?p...stcount=17




Why did I even go on and on for off tangent related materials >>; blah.

Thread talks of adding this part of a skill. GM team said, "we'll add it when eA adds it." Nothing more to discuss really. If there needs to be more talk about auto blitz vs all other sniper builds, let's start a new thread from then on.
05-20-2009, 11:05 PM
Website Find Reply


Messages In This Thread
Sugg: Falcon Trigger - by Cheesecake - 05-16-2009, 02:26 PM
RE: Sugg: Falcon Trigger - by Frogboy - 05-16-2009, 05:32 PM
RE:??Sugg: Falcon Trigger - by Cheesecake - 05-16-2009, 05:47 PM
RE: Sugg: Falcon Trigger - by GM-Ayu - 05-16-2009, 05:35 PM
RE: Sugg: Falcon Trigger - by Kirby_Z - 05-16-2009, 05:38 PM
RE: Sugg: Falcon Trigger - by Frogboy - 05-16-2009, 05:50 PM
RE:??Sugg: Falcon Trigger - by Kirby_Z - 05-16-2009, 06:57 PM
RE: ??Sugg: Falcon Trigger - by GM-Ayu - 05-16-2009, 07:09 PM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-16-2009, 07:16 PM
RE: Sugg: Falcon Trigger - by Frogboy - 05-17-2009, 04:59 AM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-17-2009, 07:07 AM
RE:??Sugg: Falcon Trigger - by Wallee - 05-17-2009, 06:19 PM
RE: Sugg: Falcon Trigger - by mahawirasd - 05-17-2009, 07:36 AM
RE: Sugg: Falcon Trigger - by GM-Ayu - 05-17-2009, 04:23 PM
RE: Sugg: Falcon Trigger - by Bloodbane - 05-17-2009, 09:18 PM
RE:??Sugg: Falcon Trigger - by Kirby_Z - 05-17-2009, 11:28 PM
RE: Sugg: Falcon Trigger - by mahawirasd - 05-17-2009, 09:51 PM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-17-2009, 10:28 PM
RE: Sugg: Falcon Trigger - by Wallee - 05-17-2009, 10:27 PM
RE: Sugg: Falcon Trigger - by Frogboy - 05-18-2009, 02:51 AM
RE: Sugg: Falcon Trigger - by mahawirasd - 05-18-2009, 04:55 AM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-18-2009, 08:48 AM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-18-2009, 02:09 PM
RE: ??Sugg: Falcon Trigger - by Fyrus Carmin - 05-18-2009, 03:21 PM
RE: Sugg: Falcon Trigger - by azurerogue - 05-18-2009, 04:29 PM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-20-2009, 04:05 AM
RE: Sugg: Falcon Trigger - by azurerogue - 05-20-2009, 09:27 AM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 11:54 AM
RE: Sugg: Falcon Trigger - by Aaronock - 05-20-2009, 12:39 PM
RE: Sugg: Falcon Trigger - by Sakurato - 05-20-2009, 01:04 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 01:06 PM
RE: Sugg: Falcon Trigger - by Sakurato - 05-20-2009, 01:07 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 01:09 PM
RE: Sugg: Falcon Trigger - by Sakurato - 05-20-2009, 01:10 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 02:07 PM
RE: Sugg: Falcon Trigger - by Aaronock - 05-20-2009, 02:13 PM
RE: Sugg: Falcon Trigger - by Zaratus - 05-20-2009, 02:13 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 02:19 PM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-20-2009, 02:25 PM
RE: Sugg: Falcon Trigger - by Ellie - 05-20-2009, 02:34 PM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 02:38 PM
RE: Sugg: Falcon Trigger - by Ellie - 05-20-2009, 02:39 PM
RE: Sugg: Falcon Trigger - by Zaratus - 05-20-2009, 02:39 PM
RE: Sugg: Falcon Trigger - by Aaronock - 05-20-2009, 02:41 PM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 03:07 PM
RE: Sugg: Falcon Trigger - by GM-Ayu - 05-20-2009, 03:14 PM
RE: Sugg: Falcon Trigger - by GM-Ayu - 05-20-2009, 02:56 PM
RE: Sugg: Falcon Trigger - by Aaronock - 05-20-2009, 02:59 PM
RE: Sugg: Falcon Trigger - by Zaratus - 05-20-2009, 03:27 PM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 03:35 PM
RE: Sugg: Falcon Trigger - by Sakurato - 05-20-2009, 03:31 PM
RE: Sugg: Falcon Trigger - by Sakurato - 05-20-2009, 03:40 PM
RE:??Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 03:42 PM
RE: Sugg: Falcon Trigger - by Zaratus - 05-20-2009, 03:46 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 04:16 PM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-20-2009, 04:42 PM
RE:??Sugg: Falcon Trigger - by azurerogue - 05-20-2009, 04:47 PM
RE: ??Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 04:56 PM
RE: ??Sugg: Falcon Trigger - by GM-Ayu - 05-20-2009, 07:48 PM
RE:??Sugg: Falcon Trigger - by Aaronock - 05-20-2009, 05:55 PM
RE: Sugg: Falcon Trigger - by azurerogue - 05-20-2009, 05:11 PM
RE: Sugg: Falcon Trigger - by Zaratus - 05-20-2009, 05:44 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 05:53 PM
RE: Sugg: Falcon Trigger - by Aaronock - 05-20-2009, 08:01 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 09:14 PM
RE:??Sugg: Falcon Trigger - by GM-Ayu - 05-20-2009, 09:32 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 09:50 PM
RE:??Sugg: Falcon Trigger - by GM-Ayu - 05-20-2009, 10:09 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-20-2009, 10:21 PM
RE:??Sugg: Falcon Trigger - by GM-Ayu - 05-20-2009, 11:05 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-21-2009, 03:45 AM
RE: Sugg: Falcon Trigger - by Cheesecake - 05-21-2009, 11:31 AM
RE: Sugg: Falcon Trigger - by Little Sara - 05-21-2009, 02:23 PM
RE:??Sugg: Falcon Trigger - by Cheesecake - 05-22-2009, 02:00 AM
RE: Sugg: Falcon Trigger - by Frogboy - 05-21-2009, 05:16 PM
RE: Sugg: Falcon Trigger - by Sakurato - 05-21-2009, 06:16 PM
RE: Sugg: Falcon Trigger - by Little Sara - 05-21-2009, 06:35 PM

Forum Jump: