As long as it doesn't get out of hand I don't think that would be that much of a problem, Frogboy. Maybe there can be a rule against it, but it already happens on @main.
And yeah, @main does have its uses. I've made a few friends, found a guild, and found a few parties with it. That would usually be hard on a server without the population of iRO. I made a few friends, found a guild, and found a few parties on iRO... but that's just because everywhere had a few people. There were a lot of people on at a time. heRO doesn't have that, and usually by not having @main newbies are alienated. They only talk to people in a guild they'll eventually find, which develops a bias.
-1 to removing @main.