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Ninja/Gunslinger Skill trees released!
Ryxingeir Offline
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Posts: 1,410
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Joined: Oct 2005
#20
RE: Ninja/Gunslinger Skill trees released!
Jubei Wrote:a: yeah, they will be a perma 1st class, with stats reflecting the 1st class.

b:after shotgun blast ect. there will be HUGE delays, as in like 5 seconds of not being able to hit/skills/use items.??

c: In all excitiment, i forgot to mention that these wont be here for a pretty long while.
(creates uber novice and sticks him at gunslinger npc. location)

D: Who wants to start a gunslinger only mafia =D

Edit: Also, if you do decide to make a gunslinger, dont forget bullets.??All the skills listed to a crap load of damage cause of bullet consumption, so use them wisely Icon_wink
a: *nods*

b: ~

c: yeah, such a tease Icon_cry
But since i'm going to remake Jenova as one when/if they come out, i'll just leave her as a hunter until they do u_u;;

d: lol, everyone's ignoring the ninja for the gunslingers, i bet the ninja guild's gonna file a discrimination suit soon /swt
(oh yes, and Jenova can't join a mafia, she's the Fortune Hunter of Love and Peace n_n )

Edit: "Here's some swiss cheese and bullets." - Walter Chang, Tremors
You always have to be careful of bullet consumption silly Enn, anyone who's watched Outlaw Star knows that *nods*

[Image: so2vjd.png]

[Yuri - baby assassin]  [Coral Ways - high wizard]
03-07-2006, 09:20 PM
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Messages In This Thread
Ninja/Gunslinger Skill trees released! - by Jubei - 03-07-2006, 12:53 AM
RE: Ninja/Gunslinger Skill trees released! - by GM-Feith - 03-07-2006, 01:21 AM
RE: Ninja/Gunslinger Skill trees released! - by GM-Feith - 03-07-2006, 03:30 AM
RE: Ninja/Gunslinger Skill trees released! - by Ryxingeir - 03-07-2006, 09:20 PM

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