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Vending for monsters
Zaratus Away
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Posts: 1,046
Threads: 46
Joined: Nov 2008
#9
RE: Vending for monsters
If there is no player on the map, there are no mobs on the map to save memory space. That means, mobs get rearranged if there is no player 5 minutes long on the map. Assuming somebody wants to whore Juperos on sinx and lures ALL dimiks onto that tower, they'd stay there forever if he put a vend on that map.

Map resetting prevents that selfmade mapsetup over a longer period of time.
Ayantis 99/70 High Priest
Draven 99/70 Sniper
Mordred 99/70 Whitesmith
Yuugi Hoshiguma 99/70 Champ

Shop closed due to HeRO being uninstalled.
Feel free to ask me for MSN or stuff.
05-09-2010, 12:29 PM
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Messages In This Thread
Vending for monsters - by Firenotes - 05-07-2010, 11:57 AM
RE: Vending for monsters - by Zerrif - 05-08-2010, 12:08 AM
RE: Vending for monsters - by GM-Aki - 05-08-2010, 11:25 AM
RE: Vending for monsters - by Namine - 05-08-2010, 01:20 PM
RE: Vending for monsters - by azurerogue - 05-09-2010, 01:37 AM
RE: Vending for monsters - by Firenotes - 05-09-2010, 05:07 AM
RE: Vending for monsters - by Bloodbane - 05-09-2010, 10:39 AM
RE: Vending for monsters - by Revenant - 05-09-2010, 11:27 AM
RE: Vending for monsters - by Zaratus - 05-09-2010, 12:29 PM
RE: Vending for monsters - by Firenotes - 05-10-2010, 01:47 PM

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