iSpam Wrote:ignore the thief class. they suck when you're starting in a LR server :@ (no elem weapons + no good flee gears, you'd be stuck on levelling in bad monsters
What?
When I started HeRo a couple years ago, I'd never played thief class. Mained lord knight, biochemist, but never even messed with assassin or rogue.
I job 50'd as a thief, because I could. All it took was knowing about the elemental daggers Joe mentioned, and I was in business. 10k each isn't much. Seriously.
After that, I farmed and sold things until I got an infiltrator, then a triple hallowed jur (very inexpensive carded weapon or hodremlins until you're a sinX and can use inverse scale) and I was in business up until 99. Early on I snagged a fire katar, and was smacking wolves/les/soils to get job levels and some base, and from then on I leveled while I hunted for things.
I made a business out of selling things as I hunted- and it made me pretty rich, pretty quick. Steal is a lot more useful than some lead it on to be. A chance at another item from a single monster, when you could snatch karvodailnirol, oridecon, or some pretty hat or weapon- is very, very good.
Improve dodge and the natural flee rating of an assassin are outrageous, and make you much lot less squishy than an archer, and allow you to mob and such to overamp your exp gain, versus simply claymore mining (Dangerous shit) or single target leveling as a hunter.
Did most of that in two weeks of playing nightly. Then, took a break due to some life stuff a few weeks- then I hit it again, and was trans'd in a total of 3/4 weeks altogether.
I say all this to come to this point, you ignore classes you suck with. If you suck with it- it doesn't mean somebody else will. I suck with wizard. I cannot play the things. But, some people adapt to it and do amazingly. Its a matter of YOU, not the class. The class is fine, and can be awesome in the right player's hands; but if you suck with it that doesn't mean the class sucks or isn't good.