Poll: Is it time for heRO to permanently change rates?
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Yes
76.47%
13 76.47%
No
23.53%
4 23.53%
Total 17 vote(s) 100%
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Increased Rates
The Roger Offline
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Posts: 1,563
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Joined: Feb 2009
#15
RE: Increased Rates
sorry for the messy reply


1) MVP cards arent OP. Those are items that unlocks to the player higher tiers of possibilities.

2) higher rate WILL DEFINETELY HURT ECONOMY, and also kill all the interactions.
"More cards resulting in lower prices for cards doesn't mean hurting economy. Hell, it might even improve the economy" Sorry not sorry, but here you're wrong; Like money, high inflation is bad. Putting on the market a huge supply of a certain good, will make its value drop. And if that good doesnt value anything anymore, whats the point of spending effort to market it? Nobody will ever interact with any other because rates are so high they can get anything ultrafast alone.

3) 0.1% is A LOT. I mean, its REALLY HIGH. ALready 0.05% its high, its on the verge of being "just lower than the TOO HIGH" mark.

4) It wont promote parties. If one can already solo a place, it will still solo it even with higher rates.

5) OCA here OCA there: maybe its not clear a thing: in the main album there are 700+ unique cards and many of them appear in multiples (to make them more common to come out of it). All the good cards appear once in the list.
Do you know how many Porcellio cards i got opening 400+ OCA? 1.
And how many G.Ferus? None. Those are examples of "you can open 1000 oca and never get the card you're looking for".
Also, did you account the effort and the time and the strategies and the techniques and the gears prepared for it, necessary to hunt a big amount of OCAs?
If you guys think at OCA as free cards 0 effort, you're 1000 miles wrong.

6) The point of rarity in stuff is also exactly the one of grouping players; Guilds are born around well geared players and slowly all the members will increase they gears thanks to that. And party, thanks to that. And reach even higher peaks of gameplay, thanks to that.

7) As you well know, im running the current biggest prontera's clustershop on the server, providing a wide arrangement of cool/useful/good gears & cards. And i can say that economy isnt stagnating but rather good/stable. Probably what you're feeling is that the market its a bit "centered", but i can assure you that players are farming zeny and spending zeny. Yes, there are periods of high and periods of low, but averagely i can say there is at least a movement of 100M++ each month.


I think part of the issue is that if a player plays less its normal that he starts feeling "the rates are too low!" only because he can put so much time at it.
Imagine if that player has 0 time to put in it: how fast then should he acquire the items? The answer is: Instantly.
And you can already see thats absurd. We're not a highrate with instant full accounts and classes creation ready for pvp or whatever.


Another side of the subject is: players which already have this or that item, wont probably hunt/buy another copy of that item (or, "when they reach the desired amount").

There are already examples of gears that are literally thrown away because everybody hase already it: example? Bazerald.
Its more than half year that im trashing to the npc all the bazeralds im getting, along to solar swords, various Cloaks... etc.
Some of those items are good, yes. BUT THERE ARE SOOO MANY AND ITS SO EASY TO GET THEM THAT THEY HAVE NO MORE VALUE AND ARE THROWN AWAY.
SO ITS POINTLESS TO GET THEM IN THE FIRST PLACE AT THIS POINT.
I hope its clear what im saying.

Even at 3%, the cloaks, thats too high. 1% was more than enough, and im not talking from the side of the mvp camper, im looking at it from the normal player, because from my side instead you can see im getting soooo many im just throwing them away at npc to 12z each.

Thats whats high inflation is. Useless stuff.

Keep the rates for cards at 0.03%, or 0.04% but PLEASE for the sake of EVERYTHING dont go over 0.05%, even if i would be happy to get more mvps, keep them rare.
And gears, keep them "low".
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05-26-2018, 06:08 AM
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Messages In This Thread
Increased Rates - by Kiwis - 04-05-2018, 09:56 AM
RE: Increased Rates - by Bakorzero - 04-05-2018, 11:10 AM
RE: Increased Rates - by The Roger - 04-05-2018, 01:32 PM
RE: Increased Rates - by Plant - 04-05-2018, 02:11 PM
RE: Increased Rates - by Menace651 - 04-05-2018, 04:45 PM
RE: Increased Rates - by The Legendary Joe - 04-06-2018, 01:13 AM
RE: Increased Rates - by Lyrux - 04-06-2018, 01:29 AM
RE: Increased Rates - by Kiwis - 04-06-2018, 02:42 AM
RE: Increased Rates - by The Roger - 04-06-2018, 05:08 AM
RE: Increased Rates - by GM-Ayu - 04-07-2018, 01:43 AM
RE: Increased Rates - by GM-Ciar - 05-25-2018, 04:04 PM
RE: Increased Rates - by The Roger - 05-25-2018, 08:19 PM
RE: Increased Rates - by Plant - 05-26-2018, 04:40 AM
RE: Increased Rates - by Kiwis - 05-26-2018, 05:17 AM
RE: Increased Rates - by The Roger - 05-26-2018, 06:08 AM
RE: Increased Rates - by Kiwis - 05-26-2018, 06:33 AM
RE: Increased Rates - by Plant - 05-26-2018, 07:04 AM
RE: Increased Rates - by The Roger - 05-26-2018, 08:27 PM
RE: Increased Rates - by GM-Ayu - 05-30-2018, 01:06 AM
RE: Increased Rates - by Kiwis - 05-31-2018, 01:43 AM
RE: Increased Rates - by GM-Ciar - 05-31-2018, 07:08 AM
RE: Increased Rates - by Ponpon - 05-31-2018, 12:38 PM
RE: Increased Rates - by The Legendary Joe - 05-31-2018, 11:07 PM
RE: Increased Rates - by Kiwis - 06-01-2018, 01:57 AM
RE: Increased Rates - by Bakorzero - 06-01-2018, 08:03 AM
RE: Increased Rates - by The Roger - 06-01-2018, 08:57 AM
RE: Increased Rates - by kysp - 06-01-2018, 03:24 PM
RE: Increased Rates - by Monster4 - 06-03-2018, 07:35 PM
RE: Increased Rates - by Kiwis - 06-03-2018, 11:44 PM

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