Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Strengthing negative status effects
Frogboy Offline
Posting Freak
*****

Posts: 1,083
Threads: 19
Joined: Dec 2007
#21
RE: Strengthing negative status effects
that's mostly what confusion is there for, and i've never seen it successfully used, or maybe it just isn't successfully coded to work as it should. confusing damage numbers is pretty much a non-issue when you have the monster hp sitting there, and with noctrl, if the monster were to move away for some odd reason (as i think an AI should behave if a monster's health is getting low), then you'd just follow the monster around as you'd be "locked onto" the monster's path, though perhaps confusion could break that lock.
12-30-2007, 02:03 AM
Find Reply


Messages In This Thread
RE: Strengthing negative status effects - by Frogboy - 12-30-2007, 02:03 AM

Forum Jump: