Namine
Explorer of Wonderland
    
Posts: 3,209
Threads: 158
Joined: Mar 2007
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RE: Balance issues
Think that Namin? have talked to Ms Pandora already about the highly paradoxical nature of the highly imbalanced yet necessary OCA to the server. For Ms. Pandora's sanity's sake, will skip out on commenting on the OCAs.
How much zeny exist around the server is a preference matter by the GMs usually... in theory, if zeny is easily earned, it's still fine as long as it's easily drained which is what GMs start to do with the introduction of hatter cards draining around 1.7 mil each try for hatter hats that usually worth far less in the end. Like what Mr. Krimlin said, inflation takes place when zeny is easy to get (even with draining) and prices go up.
One can argue that zeny is easy to gain so it's all balanced. Anyone can go click on the fishing/mining just as easily as everyone else. But the first impressions by new players checking on heRO merchants will be rather traumatizing. First impression is always hard to cure. heRO does score the lowest in economy in RMS at only 7.8, while the next lowest score is GM availability at 8.8. Economy is a whole point lower.
Namin? personally likes there to be less zeny from mining/fishing... and a relatively easy method to do this is to just take out most of the fishing loots. Namin? likes how mining makes zeny only by selling what it is intended to make: rare ores, elunium, weapon quest rocks. But fishing makes the most random stuff that somehow sells for a lot of zeny. Shouldn't fishermen make profit by selling fish, not the "junk"?
By weakening fishing, relatively the importance of mining will be elevated and thus cured for now. An advanced mining will probably be necessary to parallel fishing, but really fishermen getting rich off junk instead of the fish themselves sound weird to Namin? x_x;
(of course treasure chests still need to exist from fishing, or the future mining spot for "certain reasons"... but can always just diminish the chance of them showing up similar to the suggestions of lowering chances to get OCA?)
EDIT: Oh just realized from the other thread that Ms. Pandora is already on the move to make fishing harder =o Guess that serves the same function in a way then.
It's mentioned every time that changing the system now is unfair to new players since they never get to "abuse the system" like old players. Any sort of change will be unfair to someone in the end. Change the system, and it's unfair to players who can't "abuse" it. Don't change it, and it's unfair to old players who stayed here so long, and some lv 30 merchant lucked out a ghostring and a raydric in 2 OCA from fishing in 4 hours? Either way, someone suffers. Both sides will have to compromise for the greater good of the server, whatever comes out as a change to this.
~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~
(This post was last modified: 01-10-2008, 05:26 PM by Namine.)
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| 01-10-2008, 05:24 PM |
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