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Will this ever be implemented into heRO?
Frogboy Offline
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RE: Will this ever be implemented into heRO?
a lot of subquests and subplots are put on hold in order to progress to the next main storyline event(s). once those have been brought out and there's nothing "new" to add to the the main storyline, they will then go back and add in features from older episodes. that's the way most game developers build their games, that and eA doesn't have nearly as many programmers, spriters, etc as gravity does. a lot of development is done by freelance coders willing to work on something in their spare time from their tedious jobs/lives. the priority is to progress the main game, and when time allows, go back and fill in holes and details that aren't that essential at present time.
07-20-2008, 03:17 PM
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RE: Will this ever be implemented into heRO? - by Frogboy - 07-20-2008, 03:17 PM

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