Someone explain why chemists even 'need' pots for a pvp match. Their skills cost such little sp so they aren't going to be running out soon. They heal so much from pots that 2 thrown blue pots is probably going to be a full sp restore. With any decent amount of vit throw white or throw slim white is going to be such a high heal that you only need 2-4 for a full heal.
Just because chemists have an ability which uses potions doesn't mean they should be allowed to use it. They already have a lot of versatility in pvp. Best anti vit, high dmg magic from homunc for those pesky agi, low delay high hp healer, fast movespeed with bloody axe, and they can break your gear. Without pots to heal themselves they lose the ability to tank and can maybe just maybe die before the AD/bolt spam kills you.
Now you might be wondering why heal is ok and throw pot is not. Priests don't have a lot of offensive skills so they need heal to try and tank while they slowly holy light you to death. Monks have a lot of offensive power but not a strong heal so they can't tank with it and can only use it when you're not attacking them. Alchemists have both high dmg attacks and a highly spammable high hp heal. A well geared chemist doesn't need to move. They just heal when you attack and AD spam during your delay.