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Opening a few castles/Encouraging WoE?
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Shikari Offline
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Post: #11
RE: Opening a few castles/Encouraging WoE?

I think opening another castle could work, behe wont be able to handle keeping 3 or more castles at once, theyre big, not that big. Sides, with more castles you wont know who will attack who or when ._.

one castle will keep the controlling guild on their feet the whole time, knowing that the second they stop their precast all the other guilds will swarm them, or something and..it will just be a king of the hill type thing <_>

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11-21-2009 07:14 PM
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Zaratus Away
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Post: #12
RE: Opening a few castles/Encouraging WoE?

Yeah, let's make 10 castles. Oh no, wait, let's open all, let every guild get a castle. Good idea!

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11-21-2009 07:26 PM
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Matsu Away
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Post: #13
RE: Opening a few castles/Encouraging WoE?

Why not just make it like:
Wed: Payon
Sun: Pront
Every 6 weeks reversed maybe even other castle to keep our strategy's
so just 1 castle per WoE, but 1 time in the week only.. imo this keeps it interesting.. and fair for European/Asian/American Times. And it's good competition for not only the newer guilds but also for behemoth since everyone will be in 1 castle...
11-21-2009 07:42 PM
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Aaronock Offline
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Post: #14
RE: Opening a few castles/Encouraging WoE?

I remember suggesting a bit back that we should have one castle we fight in each WoE. Like one day fight in Pront, the other woe fight in Pay.

I think Pay should have been the castle we closed ages back over Geff btw, Geffen castles support smaller server woeing MUCH better than Pay does, same for Pront but everyone thinks it is so neat to have your guild emblem flying in Pront.

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11-21-2009 07:44 PM
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Matrim Cauthon Jr Offline
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Post: #15
RE:??Opening a few castles/Encouraging WoE?

Aaronock Wrote:NE wasn't as well geared as you guys think, wtfux did that come from I'll not know!??We're not woeing now anyway, ummmmmmmmmmm....
Make it so guilds can only hold one castle if you continue to have woe's where we have multiple castles open.??

Open 4 castles. One castle per guild....I could see that working out. 3 Trans castles. One non-Trans. Saying Behe, Rev, & Bamboo get three of them....the 4th one could be interesting.
11-21-2009 10:09 PM
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Jasper Offline
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Post: #16
RE: Opening a few castles/Encouraging WoE?

Somewhere in this thread I read "2 big guilds".....which two? From what Ive heard AND seen there is only behe woeing and Rev only shows up on wednesdays.

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11-22-2009 01:17 AM
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Kulluminatii Offline
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Post: #17
RE: Opening a few castles/Encouraging WoE?

Bamboo of course Icon_biggrin.
11-22-2009 01:23 AM
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proto Offline
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Post: #18
RE: Opening a few castles/Encouraging WoE?

close one of the trans castles and move the pront castle to somewhere else so the flag problem is fixed :O that could make it alot better imo. stimulate competition and no zerg flag rushes to the pre emp, so the attackes dont need to kill the defenders like 5 times each.

Is this real life?
(This post was last modified: 11-22-2009 01:28 AM by proto.)
11-22-2009 01:25 AM
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Yuriohs Offline
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Post: #19
RE: Opening a few castles/Encouraging WoE?

Rotate the Castles Monthly.
1st week 1st castle in pront
2cnd week 2cnd castle in pront

etc

Next Month Payon
1st week 1st castle in payon
2cnd week, 2cnd castle in payon

etc

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11-22-2009 03:01 AM
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azurerogue Offline
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Post: #20
RE: Opening a few castles/Encouraging WoE?

Open all the castles, un-randomize chests, only allow appropriate guild dungeon access. Let the fights begin.

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11-22-2009 03:26 AM
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