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Why +7 armor refine?
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Serenity Away
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Post: #1
Why +7 armor refine?

Just a question because I don't quite understand it. If I remember correctly, each +1 refine gives you 2/3 more def. Doesn't that mean you should aim for +6 (4 extra def)? At +7, it gives you 4 and 2/3. Does it round up to a nice 5 def or something?

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11-24-2009 10:04 AM
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Zaratus Away
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Post: #2
RE: Why +7 armor refine?

Because the chance goes down enormly after +7 (60 % to +5, 40 % to +6 and +7, 20 % to +8 and +9, 10 % to +10).

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11-24-2009 10:13 AM
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azurerogue Offline
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Post: #3
RE: Why +7 armor refine?

Actually, yes, it seems it DOES round up (I'd never really stopped to test it before).

I have +7 wool and +7 tidals. When I take everything else off I have 16 DEF from those two alone. They each have 3 DEF without refine. When I wear one at a time I have 8 DEF. 3+4.6667 is rounded up to 8 in RO.

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11-24-2009 11:18 AM
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GM-Ayu Offline
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Post: #4
RE: Why +7 armor refine?

It's also statistically calculated to have the best cost-time-ratio in terms of making the equip.

11-24-2009 03:22 PM
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The Legendary Joe Offline
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Post: #5
RE: Why +7 armor refine?

+10 or bust!
11-24-2009 03:48 PM
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Snapplewee Offline
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Post: #6
RE:??Why +7 armor refine?

The Legendary Joe Wrote:+10 or bust!

I put my gr in a +10 Cotton Shirts, amidoinitrite?
11-24-2009 05:50 PM
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mahawirasd Offline
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Post: #7
RE: Why +7 armor refine?

refer to here:
http://rodatazone.simgaming.net/items/upgrading.php

+ what Ayu said


cost effectiveness FTW...


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11-25-2009 01:11 AM
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GM-Aki Offline
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Post: #8
RE: ??Why +7 armor refine?

Snapplewee Wrote:I put my gr in a +10 Cotton Shirts, amidoinitrite?

@nuke

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11-25-2009 09:56 AM
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F.x Offline
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Post: #9
RE: Why +7 armor refine?

also +7 is 1337

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11-25-2009 10:05 AM
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The Legendary Joe Offline
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Post: #10
RE: ??Why +7 armor refine?

Snapplewee Wrote:
The Legendary Joe Wrote:+10 or bust!

I put my gr in a +10 Cotton Shirts, amidoinitrite?

No We'd want +10 Valk armor *_* Lets kill us some Holy Bird people!
11-25-2009 12:45 PM
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