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Strengthing negative status effects
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Free_Lancer Offline
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Post: #1
Strengthing negative status effects

In RO many negative effects don't seem to do much. For instance poison doesn't last nearly long enough to take any hp off anyone and blind wears off nearly instantly. Because of this green herbs and green potions are useless and ignored almost totally. In assassin's descriptions poison is supposed to be very deadly and it's not exactly living up to its description nor really doing anything. Maybe lengthening the time on it and some other effects?
12-27-2007 10:38 PM
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GM-Pandora Offline
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Post: #2
RE: Strengthing negative status effects

I honestly don't wanna play with this, gravity has a delicate balance. I've seen good poison sin before, although poison sin are scarce to begin with.

In terms of skills, Gravity seems to often offer an 'underdog' build for most class and a 'comon' one that most people use.

Thanks for all your suggestions, but I'd rather not temper with this.

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12-27-2007 11:53 PM
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Snapplewee Offline
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Post: #3
RE: Strengthing negative status effects

GM-Pandora Wrote:I honestly don't wanna play with this, gravity has a delicate balance. I've seen good poison sin before, although poison sin are scarce to begin with.

In terms of skills, Gravity seems to often offer an 'underdog' build for most class and a 'comon' one that most people use.

Thanks for all your suggestions, but I'd rather not temper with this.

owned!
12-28-2007 12:10 AM
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Craix Offline
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Post: #4
RE: Strengthing negative status effects

if you think green pots are useless, you have never met a priest with Lex Divina

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12-28-2007 12:20 AM
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Ryuga_Hideki Away
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Post: #5
RE:??Strengthing negative status effects

Craix Wrote:if you think green pots are useless, you have never met a priest with Lex Divina

AGREE WITH Craix.

green pots rox ~! i always bring some for mobbing in rachel

i kill all porings in my way.
12-28-2007 12:27 AM
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Free_Lancer Offline
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Post: #6
RE: Strengthing negative status effects

lol alright, just suggesting something new since I personally haven't seen any good poison or blind builds, maybe there are and I just haven't seen them. Only time I've ever seen anyone green pot was in Bio3 and i haven't been back on RO for a while so maybe it's just me, i dont know. But regardless I am offended by Snapplewee.
(This post was last modified: 12-28-2007 02:01 AM by Free_Lancer.)
12-28-2007 01:55 AM
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GM-Pandora Offline
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Post: #7
RE: Strengthing negative status effects

Yeah what the hell snapple.. he was making a suggestion, be nice!

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12-28-2007 01:58 AM
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ShadesOfBlue Offline
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Post: #8
RE: Strengthing negative status effects

just something i seen regarding poison builds that we might get on the server by the end of next year if that early. The new classes gravity has comeing out includes a poison sin thats supposed to rock .. too bad i know no details about it.

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12-28-2007 04:07 AM
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Lance Offline
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Post: #9
RE: Strengthing negative status effects

I use my lovely pink hat to negate evil silence moves. Icon_razz

And ... who was on Pandora?
The top post was all grammatically correct, and then the second one...isn't. Sounds like there were two different people on! Or ... looks like it? =/

--I don't think I've ever "seen" Panda use the word 'hell' before either. :o
(This post was last modified: 12-28-2007 02:45 PM by Lance.)
12-28-2007 02:44 PM
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azurerogue Offline
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Post: #10
RE: Strengthing negative status effects

Green Pots in Rachel are invaluable (esp. if you're a mage, you'll get owned without them).

And the HP draining function of poison is not the best bit. It's the 25% decrease in the enemies' defense. This could turn a 10k Sonic Blow into a 12.5k Sonic Blow, or such. Poison is still very good and very worth curing ASAP, in my opinion. It's just tough to use in a meaningful manner.

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12-28-2007 04:09 PM
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