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StarGladiator PvP map save question
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Puppet Offline
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Joined: Jul 2008
Post: #1
StarGladiator PvP map save question

I have a question about Star Gladitors on PvP maps.

I'll be planning to use my map save skills on the PvP room, and a WoE castle most likely.

I'm wondering if it by chance the GM decides to change the PvP map room or removes a castle would I be able to get my Feeling of the Sun/Moon/Star skill reset that was on that map?

Of course this might not happen at all, but I'd still like to know.

Thanks for your time! Icon_wink

Puppet - 76 Sage
Zeffie - 71 Priest
Zallie - 70 Star Gladiator
Minamori - 71 Assassin
Nolani - 70 Ninja
And many more to come? =/
07-15-2008 06:12 AM
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GM-Pandora Offline
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Post: #2
RE: StarGladiator PvP map save question

We don't provide any reset. But PVP room is not likely to change so that one is safe. As for castles, they were changed not that long ago, and will remain the same for a year (starting from when they changed), so you'd be safe for a while on that too.

Also, I think it's possible (yet hard) to reset your Sun/Moon/Star.

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07-15-2008 09:13 AM
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KohakuSan Offline
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Posts: 1,127
Joined: Jun 2008
Post: #3
RE: StarGladiator PvP map save question

Yeah, there's a way to reset both maps and monsters set with "Feeling of the xxxx" and "Hatred of the xxxx".
What you need to do:
Have "Enjoyable Rest" and sit next to another TK/SG, then you start spamming /doridori command. When you /doridori you'll get the "Happy" status(an icon shows up just like any buff) and you have to continue using /doridori until your Angel appears and reset your maps and monsters.
I don't remember what's the chance of happening but I think it's 0.1% or 0.01%, something like that....
Hope I helped you, good luck Icon_biggrin
07-15-2008 10:38 AM
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Kadar Offline
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Post: #4
RE: StarGladiator PvP map save question

Remember to /doridori without full sp.

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07-15-2008 12:32 PM
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teOx Offline
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Post: #5
RE: StarGladiator PvP map save question

how about those SGs that already have old maps saved? <_>
07-15-2008 01:49 PM
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GM-Ayu Offline
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Post: #6
RE: StarGladiator PvP map save question

teOx Wrote:how about those SGs that already have old maps saved? <_>

S> "/pat" 0z each

07-15-2008 08:18 PM
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teOx Offline
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Post: #7
RE: StarGladiator PvP map save question

buys 100 Icon_cry
07-15-2008 09:44 PM
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Général_Argos Offline
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Post: #8
RE: StarGladiator PvP map save question

A priest can go TU build to level, then reset and go Full Support build to pvp and woe. I think a star gladiator should be able to memorize a map, then reset that map to pvp and woe like the others, with the npc reseter.

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(This post was last modified: 07-16-2008 01:26 AM by Général_Argos.)
07-16-2008 01:26 AM
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teOx Offline
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Post: #9
RE: StarGladiator PvP map save question

thats a damn good point actually. every other class can reset when they are actually supposed to plan out a build and never ever change it. giving sg reset makes perfect sense to me. any particular reason its not allowed?

ehrgeiz doesnt need pront 3 mapped Icon_cry
(This post was last modified: 07-16-2008 01:43 AM by teOx.)
07-16-2008 01:41 AM
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GM-Ayu Offline
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Post: #10
RE: StarGladiator PvP map save question

teOx Wrote:any particular reason its not allowed?

The particular reason would be that usual wiping of skills and re-adding the number of skill points on a character (how the reset npc works) just doesn't destroy what the SG's designated maps. I am guessing that perhaps it's part of hard coding of the spell...? I honestly haven't heard of that many other servers with reset that also resets the SG's map when they go reset skills.

Will be nice if someone got the script for how to do that =P

07-16-2008 01:51 AM
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