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Alberta's NPCs
Kretzer Offline
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#1
Alberta's NPCs
I'll get to the point.
The custom NPCs(Healer, Warpers end the such) in Alberta are all cramped at the entrance(Nort-west). While this conflics with the ussual Kafra warp point and the general location of the other important NPCs(Boats, Tool/Armor/Weapon Shops etc).

I suggest we move those customs NPCs to the "regular" center of the city wich is around the other Kafra and the Hat makng NPC, instead of leaving them at the edge of town. Because, lets face it, there is nothing there that requires constat visits.

Not a Seriously urgent suggestion at all, i just thought this would make Alberta a more enjoyable town even usefull for a Guild Base.
10-19-2008, 12:53 AM
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conch Offline
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#2
RE: Alberta's NPCs
i agree aha.. i hate going to alberta cause i often have to use flywings in order to get to where i want to. Just a thought Icon_smile
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10-19-2008, 04:11 AM
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Seriyu Offline
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#3
RE: Alberta's NPCs
Yeah, I agree, it get's irritating if you wanna save spawn in alberta
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10-19-2008, 04:15 AM
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Lucky Day Away
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#4
RE: Alberta's NPCs
Icon_confused
I like being near the warp of W Alberta when I visit but I guess you're right about that, you have to walk pretty far to get to the tool shop, weapons/armor shop and even farther to get to the docks. =(

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10-20-2008, 07:55 AM
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Général_Argos Offline
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#5
RE: Alberta's NPCs
In pront (and almost all cities) your are close to npcs, not close to exit warps, so I guess it should be that way to alberta too.
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10-20-2008, 10:08 AM
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The Legendary Joe Offline
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#6
RE: Alberta's NPCs
Alberta is one of those strange towns where??the map isn't laid out like the rest. It's annoying to get around in alberta, even without people from hi-population servers crowding vends and chats here, there, and everywhere. /swt??Not even a single RO server have I been to paid too much attention to Alberta,??it's just one of those quiet out of the way??towns. I bet if??it didn't have dungeon warps,??job change NPCs. or warps to other countries, that alberta would practically have no commerce at all!

Though I admit it's Music is fun
(This post was last modified: 10-22-2008, 10:36 PM by The Legendary Joe.)
10-22-2008, 10:07 PM
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conch Offline
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#7
RE: Alberta's NPCs
I get the feeling of a beach party whenever i hear alberta's music aha! So yeah, if it werent for gonryun, amatsu, and the likes, i doubt people'd take much interest in alberta as much as other towns. Well, there IS turtle dungeon, but i'm personally not a fan of those high def turtles. To think that even the blacksmith guild isn't located in it, as oppose to having the merchant guild there
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10-23-2008, 08:51 AM
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Yumera Offline
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#8
RE: Alberta's NPCs
Al De Bran isn't near a shop either but near a Dungon. But then again with Al De Bran you are smack down in the middle and have easy access to it all. I too would love to see the warpers moved to the other Kafra.
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10-23-2008, 01:27 PM
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KohakuSan Offline
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#9
RE: Alberta's NPCs
Just to add and not to make another thread, adding a DB room NPC in every "main" city would be good too. It's the only NPC besides stylist that's not anywhere outside prontera, and it's useful.
10-23-2008, 01:47 PM
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Aaronock Offline
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#10
RE: Alberta's NPCs
LOL while we are at it, give me a louyang dungeon unlock!
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10-23-2008, 01:59 PM
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