Poll: Should heRO be a PvP Server?
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YES!!!! 29.73% 11 29.73%
no.... 70.27% 26 70.27%
Total 37 votes 100%
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PvP
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Yuriohs Offline
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Post: #21
RE:??PvP

GM-Mystra Wrote:Uhm, veto. Some new things are coming to spice things up, but they take alot of time, coding and preparation.

B> More Coders for HeRO

Still as far as i've seen in HeRO's updates, PvP is always left the same regular click the npc to go in to do w/e. Nothing really for the pvp.

Ofc though, because its generally harder to code and theres a chance that all that work might fail.

Still most people want RO for its WoE/PvP

You can argue all you want about that, but you pretty much know its true.

[Image: m9ahiejpg.gif]

The first lesseon a revolutionary must learn is that he is a doomed man. Unless he understands this, he does not grasp the essential meaning of his life.
And thus he isn't a revolutionary if he doesn't understand.
09-12-2009 01:49 PM
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Former-GM-Mass Offline
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Post: #22
RE: PvP

Then suggest improvements to pvp. On every server, besides tournaments, it's always like that, click the npc to go to a pvp room and do whatever you want.

The only thing that I remember to see was those Red vs Blue events.
09-12-2009 02:08 PM
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Yuriohs Offline
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Post: #23
RE:??PvP

GM-Mass Wrote:Then suggest improvements to pvp. On every server, besides tournaments, it's always like that, click the npc to go to a pvp room and do whatever you want.

The only thing that I remember to see was those Red vs Blue events.

You really want me to pull up theads showing suggestions?
Wtf does a suggestion do here? Especially regarding pvp or WoE?
It gets sent to a que, then gets forgotten. Or we get something like wait until the next SVN. Even though <<< thats probably so it can be encoded into the game (knows little about how that works.)

Tom might have posted something that was what you all say "silly" but it does touch a point.

Everything so far is all based around pvm except things like mass pvp or the pvp trail in ToH. Nothing making the active pvpers itch at trying something out.

Basically, I don't see the point of suggesting something that just gets ignored anyway.

[Image: m9ahiejpg.gif]

The first lesseon a revolutionary must learn is that he is a doomed man. Unless he understands this, he does not grasp the essential meaning of his life.
And thus he isn't a revolutionary if he doesn't understand.
09-12-2009 02:26 PM
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Landon Offline
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Post: #24
RE: PvP

The only reason I would want this, is so that people can actually fight over MVPs

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09-12-2009 02:42 PM
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Former-GM-Mass Offline
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Post: #25
RE: PvP

If you think suggestions are just ignored or forgotten, you're mistaken, you just can't expect things to come a few days after they're suggested.
Everything needs researching, brainstorming, testing, coding, scripting, more testing, debugging, test yet again, maybe a server recompile, etc.
Unless you want stuff half-done/crappy like on lots of places.
09-12-2009 02:53 PM
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GM-Ayu Offline
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Post: #26
RE: ??PvP

Kretzer Wrote:
GM-Mass Wrote:Some people take Tom too seriously... lol

That ^
I don't understand why ANYONE would respond in a serious note to anything that Tom says.

This needs some reinforced emphasis.

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Chill and just enjoy the game, as a game

09-12-2009 03:04 PM
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Yuriohs Offline
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Post: #27
RE:??PvP

GM-Mass Wrote:If you think suggestions are just ignored or forgotten, you're mistaken, you just can't expect things to come a few days after they're suggested.
Everything needs researching, brainstorming, testing, coding, scripting, more testing, debugging, test yet again, maybe a server recompile, etc.
Unless you want stuff half-done/crappy like on lots of places.

You really don't bieleve me?

Kohaku had to bump, the suggestion he made so people could notice it.
A win idea, of taking out flags?

Does taking out flags take long?

I can list so many others and again, I know it takes a while to add something in. But thats why I don't think suggestions are good now. GM's have alot on their plates, and loading them with more than they can eat doesn't seem like it will get much done.

Why don't we discuss, what has already been brought up? instead of trying to mass GM's with other new ideas.

Like that pvp thread? there was already one out. Why not pick that up instead of starting a new one? Analyze whats already been said, instead of saying the same thing over and over again.

[Image: m9ahiejpg.gif]

The first lesseon a revolutionary must learn is that he is a doomed man. Unless he understands this, he does not grasp the essential meaning of his life.
And thus he isn't a revolutionary if he doesn't understand.
09-12-2009 09:33 PM
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KohakuSan Offline
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Post: #28
RE: PvP

Geez Street, you're being too much of a rebel... =p
You talk as if we didn't get anything new in years.
09-12-2009 10:29 PM
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The Legendary Joe Offline
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Post: #29
RE: PvP

PvM!
09-13-2009 12:14 PM
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Yuriohs Offline
Keep your Heart True, and your eyes open
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Post: #30
RE:??PvP

KohakuSan Wrote:Geez Street, you're being too much of a rebel... =p
You talk as if we didn't get anything new in years.

Tell me what we have gotten new for pvp.
Please tell me.

Edit: Again, I just think GM's should focus on what they have on their plates now instead of getting more on their plates.

[Image: m9ahiejpg.gif]

The first lesseon a revolutionary must learn is that he is a doomed man. Unless he understands this, he does not grasp the essential meaning of his life.
And thus he isn't a revolutionary if he doesn't understand.
(This post was last modified: 09-13-2009 12:18 PM by Yuriohs.)
09-13-2009 12:16 PM
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