Force-Attuned Krogoth
Jack of All Trades
   
Posts: 453
Threads: 30
Joined: Nov 2006
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RE: Daddy Goverment
Krim hit the crucial point. Change is change; it's inevitable. Roll with it, deal with it, exploit the crap out of it, or pull the covers over your head and pretend it isn't there. In the long run, does it matter whether an item that was worthless gains value, or one that was expensive loses it? In fact, the *actual* value of an item, determined by its capacity for creating wealth rather than moving it around, doesn't change. I can't think of a single time when Gravity or eAthena altered the NPC selling price of anything.
You can't avoid change. Whether or not the GMs create custom quests, there will still be a constant influx of new official quests, new monsters with new drops, and new cards from slightly less new monsters. We could just as easily hold this discussion about Gravity mucking with our economy. We can't go back to the way things were, and we can't selectively pick only those parts of SVN updates that won't "mess up the economy." We could decide not to go further with SVN, but it's pretty clear that wouldn't pass as a referandum.
In addition to uncontrollable external factors, we also have the concept that this is a free market. No, it's not "totally free" as my economics prof would say; we're not saturated with buyers and sellers to the point that any object is worth precisely the cost to produce. Because we lack that saturation, when a source appears, or dries up, the price changes. That doesn't mean it's an "unhealthy economy" it means it's a small market. This, in one significant way, can be a *good* thing. In a saturated market, nobody makes a profit. (barring, of course, the rare times someone comes up with a revolutionary process for reducing cost, that can't be mimicked or reverse-engineered) In a small market, a well-conceived start-up can thrive, and eventually grow into a significant power. HeRO has even enhanced those prospects with the hatter quest. Isn't that the dream of anyone joining a new server?
In the end, what really matters is your own personal enjoyment. Nobody plays here to pay his rent. Nobody is coerced against their will. What matters is, do you enjoy the quests the GMs have introduced? Do you think they're worth the upheaval and high costs when they're new, or the increased kafra clutter when they're established?
The poll question should read: "Do you like what the GMs have done to make heRO unique?" And if you answer 'no' then you have one question to ask yourself: "What am I doing here?"
Kroggles ensures the living stay living, and the dead stay dead.
Clobberella beats you up.
Teela Brown has a birdie!
Flosshilde communes with the very souls of the damned.
Walsung is actually pretty cool. For a guy made of metal.
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| 11-21-2008, 10:26 PM |
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The Legendary Joe
Raging Alt-a-holic
    
Posts: 3,691
Threads: 255
Joined: Mar 2007
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RE: Daddy Goverment
I do like the concept of a socialist market economy (the government controls the market, like prices of products),??However,??In almost any economy the rich will have the advantage over poor, and there will be an almost infinite number of complaints from players and people might start leaving hero from being Jailed for?? incorrect prices every here and there.??
But it would give us??a spot where Price Check??wouldn't be found as evil as it is already, and with all the loots out there that can be vended,??that list??for the GM's to price is going to be PREEEETTTTY Long.
While I find Socialist Economic policies??favorable, We still have to consider??the capitalist economy??we have now. Such a transition shouldn't be made too abruptly or??people will simply pack their bags and leave.
And with hero,Like Krogoth said, I figure we just need more people on the server. People don't need Most of the Junk in Prontera. But??the more people there are,??the more likely??there'll be some poor sap who will pay??that 20k- 50k??for that wooden mail [1].
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| 11-21-2008, 11:08 PM |
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Général_Argos
Removed by GM
    
Posts: 3,012
Threads: 144
Joined: Jan 2006
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RE:??Daddy Goverment
teOx Wrote:the amount of imbalances on official servers compared to hero? "Amount of imbalances"???If any change to the usefullness of an item is an imbalance, it implies that an official server is 100% balanced and that the more a server is customised with quests, or by anything else touching with items, it is going downhill in the % of balance.??
teOx Wrote:im biased for using official servers as a reference?
Not for using an official server as itself as a reference.??But by using it as the 100% balance reference, yes, you are.???_?
IGN: 9000KRIM Alts: Morradin, KRIMSTEAL
Banned: Krimlin, Krimlogas, Lord_Krimlogas, General_Argos
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Murphy law. The only true one.
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(This post was last modified: 11-22-2008, 12:51 AM by Général_Argos.)
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| 11-22-2008, 12:48 AM |
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