Wow, I just love how people voted "no" and didn't even post a reason, oh well. Anyway, on to the matter at hand, I do find it hard to tell apart allies and what not because of all the effects and the huge ass pecos all over the place and the fact that people dont stay still (I ADed a few of my allies too DX) Even with the effects off, its still a bit hard to point point at the enemy, but not that hard to tell them apart (with dark having such an ugly ass color). With this new palette, i think it would be a bit more confusing even without the effects, although i don't really think it would affect much the outcome of the mass battles. Heck, in my honest opinion, if you kill the creators and HPs you pretty much win, since HW die from looking at them and sinx can't wipe out everyone without getting notice.
In the end, I don't really care if the palette looks a bit to bright, since dark is in the losing side of the mass battle (not because we have less numbers, we dont organize well enough to win a second round T~T) So I'm just thinking about the palette in general, something you could actually use and not look like something that came out of a monkey's butt. Since the mass battle is just ONE event, think the brightness of this current palette could be let slide.
Oh, almost forgot, the green peco look cool