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Homunculus
GM-Ayu Offline
Uguu!
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Posts: 6,473
Threads: 485
Joined: Jan 2008
#18
RE: Homunculus
The bug is not so much about autofeed/autores (well, actually on that one...), but somehow the AI not only controls the Homunculous but can also use the master's skill without 3rd party program. Basically, the AI takes over both the chemist and homunculus to the chemist is also cart revoing/potting/bolting and so on. Auto-potting has always been an integral part of many AI, so I'm quite confused to some people's claims that this is not intentional.

I only learned of this today myself so I have shallow knowledge to how does the AI take over the chemist, but supposedly programming at 5% or lower hp of homunculus and a phen clip, chemist can auto-res the homun through the AI's control over the chemist. AI indeed shuts down, but they say that with phen clip to drag out the summon casting and also to make it uninterruptable, your homun dies, AI shuts down but the AI already called the unstoppable res action before that, thus the AI is back on again with homun ready again.

However, doing that does affect intimacy and other etc-etc type of thing. I'm still trying to read further for how this works. Assuming the worse that AI can indeed take over the chemist somehow, does this affect the limit on feeding/resing?

The other concern of homunculus is suicidal low level card hunting. Yes the homun gets beaten up with the intimacy using Ms Faolin's already stated overfeeding, but how does that compare to say, throw it in OD2 and get a handful of orc skeleton card? That'll probably pay off all the things needed to remake the homun for the next night hm?


Many of these are pure theories, but I think that it's important for GM to be overly paranoid and cautious rather than suffering the lack of foresight. I'm not saying that we aren't adding homunculus, or why else did we test them out and reward those who helped in the maintenance super high rate last Saturday?

With or without me looking at the potential of AI to take over the chemist supposedly, it may not even pose a problem at all if the chemist can indeed bolt/potion pitcher/cart revo by itself. That's why I'm still swimming in iRO forum to try to find more about the much dreaded AFKemist. A lot of them are macro/bots topics, making it difficult for me to find out threads that talk about AI taking over the chemists...

If you're impatient about the lack of homunculus, rather than take a passive stance to just wait for it to come out, why not take the active stance and contribute? You can consider joining the Testing/Development team, and help on the rather... quiet homunculus development topic there. More help we have, the faster it comes out.


[edit: I'm still confused how potion pitcher on homun is 'supposedly' not intentional... I mean, how the heck do you click on the homun when half the time it's all covered up by monsters from mobbing anyway Sweat Oh well we'll see another time.]
02-13-2008, 02:02 AM
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Messages In This Thread
Homunculus - by Ezna - 03-14-2007, 12:20 PM
RE: Homunculus - by GM-Pandora - 03-14-2007, 12:39 PM
RE: Homunculus - by G?n?ral_Argos - 03-15-2007, 06:38 PM
RE: Homunculus - by Motenai_Ronin - 03-15-2007, 09:21 PM
RE: Homunculus - by Cream - 03-15-2007, 09:57 PM
RE: Homunculus - by GM-Auron - 03-16-2007, 02:03 AM
RE: Homunculus - by exwing - 04-13-2007, 11:56 AM
RE: Homunculus - by G?n?ral_Argos - 04-13-2007, 03:00 PM
RE: Homunculus - by Jordan64 - 05-21-2007, 10:20 AM
RE: Homunculus - by Pikachu - 05-21-2007, 10:28 AM
RE: Homunculus - by Jordan64 - 05-21-2007, 01:37 PM
RE: Homunculus - by Tion - 02-12-2008, 03:48 PM
RE: Homunculus - by wussypuff - 02-12-2008, 11:17 PM
RE: Homunculus - by GM-Ayu - 02-12-2008, 11:40 PM
RE: Homunculus - by wussypuff - 02-13-2008, 12:35 AM
RE: Homunculus - by Wired - 02-13-2008, 01:06 AM
RE: Homunculus - by wussypuff - 02-13-2008, 01:35 AM
RE: Homunculus - by Wired - 02-13-2008, 03:24 AM
RE: Homunculus - by GM-Ayu - 02-13-2008, 02:02 AM
RE: Homunculus - by wussypuff - 02-13-2008, 02:10 AM
RE: Homunculus - by Rhino_Man - 02-13-2008, 02:47 AM
RE: Homunculus - by Kaoreii - 02-13-2008, 11:16 AM
RE: Homunculus - by Alexander - 02-13-2008, 12:05 PM
RE: Homunculus - by wussypuff - 02-13-2008, 12:43 PM
RE: Homunculus - by Kaoreii - 02-13-2008, 05:07 PM
RE: Homunculus - by Aaronock - 02-13-2008, 06:05 PM
RE: Homunculus - by Rhino_Man - 02-13-2008, 08:52 PM
RE: Homunculus - by wussypuff - 02-13-2008, 09:50 PM
RE: Homunculus - by GM-Pandora - 02-13-2008, 11:58 PM
RE: Homunculus - by Craix - 02-14-2008, 12:15 AM
RE: Homunculus - by GM-Pandora - 02-14-2008, 12:19 AM
RE: Homunculus - by wussypuff - 02-14-2008, 02:03 AM
RE: Homunculus - by Aaronock - 02-14-2008, 02:40 AM
RE: Homunculus - by ZackFireblade - 02-14-2008, 08:23 PM
RE: Homunculus - by wussypuff - 02-14-2008, 09:48 PM
RE: Homunculus - by Rhino_Man - 02-15-2008, 02:46 AM
RE: Homunculus - by ZackFireblade - 02-15-2008, 08:37 AM
RE: Homunculus - by GM-Pandora - 02-15-2008, 01:12 PM
RE: Homunculus - by Tion - 02-16-2008, 01:06 AM
RE: Homunculus - by GM-Pandora - 02-16-2008, 01:28 AM

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