Poll: Make those hatter
These cards are now useless and should become hatter.
I don't think they should become hatter.
I don't care.
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turtle island cards -> hatter
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Général_Argos Offline
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Post: #1
turtle island cards -> hatter

These cards are all useless.

Permeter
Freezer
Solider
Heater
Assaulter

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05-25-2010 05:44 PM
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Yonanja Offline
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Post: #2
RE: turtle island cards -> hatter

I don't know how you can say that those are useless really, the only one that I find kinda pointless is the freezer card. If you can show me cards that are direct upgrades to those be my guestIcon_biggrin
05-25-2010 08:33 PM
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Kretzer Offline
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Post: #3
RE: turtle island cards -> hatter

There doesn't need to be a "direct upgrade" for a card to be shitty by itself.

But if you really want me to.

Mobster > Assaulter

(FLOWER WINGS) >>>> Goat > Solider

Permeter card is pretty useless by itself, most if not all shadow attacks are based around cursing, not high damage as far as I know. And the card doesn't help against curse or comma effect from these shadow attacks, as opposed to simply wearing a Bathory.

Dancing Dragon > Heater

Freezer card is terribad by itself.



I don't remember ever, ever, ever, ever, seeing a B> on main for one of those.
(This post was last modified: 05-25-2010 09:06 PM by Kretzer.)
05-25-2010 09:04 PM
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Matrim Cauthon Jr Offline
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Post: #4
RE: turtle island cards -> hatter

Well they are designed to be used as a set. Whole is greater than the sum of its parts.
05-25-2010 09:36 PM
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Général_Argos Offline
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Post: #5
RE: turtle island cards -> hatter

Even the turtle set is crappy.
Hode card is used in a set of card to make valk helm and is hatter.
Seal card is used in a set of card for the acolyte combo (like those turtle cards) and is hatter.
Or caramel (+20% racial insect) wich is way more usefull is hatter.
B> logic

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05-25-2010 11:20 PM
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Matrim Cauthon Jr Offline
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Post: #6
RE: turtle island cards -> hatter

There are several useful Cards that are Hatters.

As for making new ones, I don't see the reason to. There are tons already.
05-25-2010 11:25 PM
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The Legendary Joe Offline
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Post: #7
RE: turtle island cards -> hatter

I dunno, I sorta like the Crusader card combo. But that scraps Assaulter and Solider cards.

It's a cheapass version of Angeling with a little extra attack in it.??And I was an idiot and actually got +9 boots for the freezer because bash tends to get more use on my saders than knights (beacuase I like the stun without having to chase after my prey like I would with shield charge)

I suppose the decent thing about heater is the Pdodge you get from it, not the crit. but that's not as good as a Yoyo card.

And while we're on the subject of making hatters, I've got one thing to say:


Hill Wind Card
(This post was last modified: 05-26-2010 12:44 AM by The Legendary Joe.)
05-26-2010 12:43 AM
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Kretzer Offline
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Post: #8
RE: turtle island cards -> hatter

I do think the Turtle island cards are pretty worthless, fat and ugly. But I also agree with Matrim, I don't see a reason to make more hatters.

There needs to be worthless crap inside those OCAs.
05-26-2010 01:02 AM
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Fruityla Offline
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Post: #9
RE:??turtle island cards -> hatter

Matrim Cauthon Jr Wrote:As for making new ones, I don't see the reason to. There are tons already.

Because we always find more useless/common cards Ok

Like Red Novus *coughcough*

The Legendary Joe Wrote:And while we're on the subject of making hatters, I've got one thing to say:


Hill Wind Card

Hill Wind is too abused to have their card be hatter'd :x As are Anubis. Those two cards alone could probably kill any value Hatter Cards have with their over abundance.

I don't use @main. Do not ask for me there

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05-26-2010 01:07 AM
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Trapper Offline
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Post: #10
RE: turtle island cards -> hatter

Something has to be done with HW Cards.
Before i make a Century of IT's Card.Sweat
Maybe they should make it like this.
10 Hill Wind card = 1 Hatter.
Then IT Would be Good.Icon_biggrin

AFK From Game.
05-26-2010 01:39 AM
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