10-18-2010, 04:24 PM
Child of Bodom Wrote:Landon Wrote:People who don't like woe, suck at woe. People who are good at woe, like it. Nuff said.Then theres those people who like woe and suck at it =(
Are you saying something bodom? =(
Child of Bodom Wrote:Landon Wrote:People who don't like woe, suck at woe. People who are good at woe, like it. Nuff said.Then theres those people who like woe and suck at it =(
Shikari Wrote:Ya! Im saying I suck at WoE but I still enjoy itChild of Bodom Wrote:Landon Wrote:People who don't like woe, suck at woe. People who are good at woe, like it. Nuff said.Then theres those people who like woe and suck at it =(
Are you saying something bodom? =(
ShadowValentine Wrote:Now, I can't WoE because I simply cannot get up at 2 or 3am on Monday or be on at 9 or 10am on Thursday.
Namine Wrote:Either way, nice sparkles but can we address fundamental of our server's future as a whole rather than "woe division" and "pvm division"?
Sometimes WoE participation rate can be boosted indirectly though... currently, if a competitive player looks at a server, there's not a lot that makes a player say "I rather be competitive here than Valk iRO", especially now that Yggdrasil server is out for iRO as well getting renewal for all of their servers with all 3rd classes and fully working renewal mechanics, which pservers have proven to fail to accomplish. Even if players put in the effort, what really makes heRO able to compete with iRO's free server or other pservers in terms of having an attractive gaming experience, or reason to play here~?
2 years behind (4 dungeons worth: brasilis, el descartes, bifrost, dewata, and kRO pumps one out every half year) in updates isn't one of them.
Decide now as we are sitting on the edge of renewal updates: is heRO going renewal, or abandoning renewal? If we're getting renewal, then when are we shifting our mechanics over? If we're not getting renewal, what is the GM team going to do in terms of updates since everything from this point onward is designed for renewal by kRO? Are we going to challenge renewal monsters using current mechanics, or do we expect the GM team to customize the hell out of them?
Answers to questions like that, I'm sure all players be it woe participants or not, will like to hear about. It'll affect rather players have motivation to do anything in anticipation to the future, including woe/high end parties/events/invite friends to join in on the woe and all the other fun stuff/whatever.
Antimind Wrote:Just hard to deal with if you aren't the type that can just let stuff slide an be like whatever.