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yea, that will be the hard-part :L

anyway it is a "work in progress" atm
More more more!! Evil
This is it









Rwar


[Image: fafnir9krimt.png]


You can't make an mvp look more fierce than when annihilating a poring >:3
Best entry yet I hope you win top prize Krim :D
Win card is win No1
I thought of something RE: Esma Boosting Icon_smile??Here's what I came up with.

Quote:Card: Aquaring? That's what I'm leaning towards right now.
Adjective: Quicksilver
Compound on: Weapon
Effect:??Inflict 7% More damage with Esma, if refine rate is 10, +1 INT.

My reasoning behind these numbers is that Esma is already a strong spell, and one that has the versatility of changing its element, so giving it the kind of boost that the fixed element spells get is too extreme.??Additionally, 7 is a very important number for Tae Kwon and Soul Linker classes, so it fits thematically.

Compounding it on weapon like HillWind means that if someone hunts the card down, they can theoretically get four of them on one rod, giving them a decent boost to their Esma, and if the rod is upped, a decent boost to their INT as well.??Soul Linkers can't use a lot of the newer and cool rods because they don't trans (or are just barred from them because they're Soul Linkers) this seems like a nice compromise to me, not overpowered, but useful and helpful :3

I'll try and think of a helpful card effect for TK, but someone else will have to help me with Gunslinger and SG, since I don't play either of them :3
Don't like it, +10 rod is too easy to get, and 4 of these means 28% more dmg with Esma :s

I'd be feeling better with something like 1-3% more dmg with Esma so if you stack these and get the +1 int bonus x4 I'll feel a lot more at ease.

Let's not make these classes better than profs at single target spells entirely now mmkay XD
the 7% +1 int if +10 could be fine on 1 slot equipement, like boots, garments, hats imo (basicly anything but weapons)

maybe something like on a *headgear* only
~ +7% damage with esma, 7% cast time reduction if +7
Wouldn't it be more consistent to have it on accessory like imp and siroma is?
First of all, yeah I'm totally fine with my numbers being moved around XD.??I didn't do any crunching, just looked at other cards and took a stab at it.

The reason I did +1 Int??at refine ~10 is because Evil Bone also isn't that hard to get and it's +4 Int, and most people end up using much better rods than that in the long run XD.??I didn't want to terribly handicap the effectiveness of the card by making the Int bonus on an uncarded wand like Evil Bone out stack the effectiveness of the boost to Esma bolt damage :3??But I haven't crunched any numbers, like I said.

Also keep in mind that all the Es spells are PvM only.??They can't be used against players at all, which is why making Esma a bit more formidable isn't really taking the bread and butter from anyone else's plate.??You can't use Esma in PVP or WoE.

That being said I am totally cool with it being like 1-3% instead.??Whatever seems balanced without being nerfed into uselessness :3

TPC Wrote:Wouldn't it be more consistent to have it on accessory like imp and siroma is?

Esma isn't one of the wizard bolt spells, so I don't think that's really necessary.??It's a second class spell like Jupitel/LoV etc.??Some of those are on wands :3??I'd rather have it on a wand just because, like I said, there are not a lot of superb choices for wands for Soul Linkers.??Wizards, Professors, and even Acolytes get a lot of good stuff X3.??But there are some good accessories for them.??I was hoping to submit a card that would end up being used :3

Edit: Actually, I realized after I made the first post that I was mis-remembering the damage boost HillWind gave (I thought it was 15%) so 1-3% is much more reasonable :3 I didn't want to boost it as much as a single element spell simply because it's so versatile.
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